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Feb. 19th, 2015 09:14 pm
fuckthemancers: (Default)
[personal profile] fuckthemancers
Who: Colin, Zulf, Tris, and Tobias
Open: Closed
When: 206
Where: On the Skyway, close to Terminal territory
What: It's time to make an offering of peace... Step one is finding the Ura group, however.
Format: Action?
Warnings: None planned, will be updated


The plague may have been taken care of on the Bastion's end, but there's still something that's been bothering two residents of the Bastion. The fact of the matter was that there was another group of survivors out there. Ura survivors. Considering the recent incident between them and a group from the Bastion, however, and it's clear that careful steps need to be taken.

That's why the group gathered for this recent expedition more or less looks rather harmless, which is just as Zulf prefers it, but can still take care of themselves, which is how Colin does. All the necessary items have been packed along with them, including a set of spare clothing for Tobias just in case and some of the cure for the plague. It's been a bit of a journey, but, well... here they are. The same place that the cure recovery group once was.

Instead of his usual attire, Zulf is wearing the outfit which a couple of the group might remember from Night's funeral. It's not his preferred wear, but... it's the most Ura kind of clothing he immediately has on hand. He'll have to rectify that for later... But for now he turns to the rest of the group. "Everyone's doing alright so far?"
bastionpc: (Zahi)
[personal profile] bastionpc
Who: Zahi and everyone who wants to go hunt down the cure
Open: Open
When: 201- onwards
Where: the monument, and then out on the Skyway
What: People in the Bastion are falling sick, and Zahi knows where a cure can be found. Unfortunately, it won't be easy to get to.
Format: action
Warnings: none

[On Day 201, after several people have fallen ill, another meeting is called. This time, however, it is not Nathaniel who has called for everyone. It's Zahi.]

Okay, I know everyone's been worried about the people in the hospital, and it looks like our fears weren't unfounded: some of the people who went on that last trip, they caught something.

I've been watching the symptoms, and I think I know what this is. A long time ago, back before Zayna was born, there was a terrible illness that claimed the lives of many Ura. Everyone who fell sick here, they had the same symptoms as those who caught the disease before.

On the plus side, this means that it can be cured. I know of a clinic, way out in the Terminals, where there should be some medicine stocked. Not only can we cure the sick, but we can give another kind of medicine to those who aren't sick yet, so they won't catch it at all.

The downside is that it's gonna take a while to get there. It'll be at least two days there, and possibly more to track down exactly where the clinic is, and then the same amount of time back. We're looking at a four-day minimum, which means we won't be much help to those who are sick right now. They'll either be dead or getting better by the time we get back.

Then there's the fact that it's really dangerous out there. Zayna and I were out on the Terminals before we came here, and let's just say that there's a reason we went looking for somewhere safer to stay.

If you'd rather stay here, I can understand that. The Bastion is an amazing place, and I wouldn't be surprised if someone here managed to save everyone. But I'm not a fan of putting all my eggs in one basket, so I figured it's worth a shot to go and try to get some of the medicine.

What do you guys think?
stormsinbraids: (Default)
[personal profile] stormsinbraids
Who: Tris, Rosethorn
Open: Open because why not
When: 195
Where: Apartments -> Cottages
What: Weather Witch moves in with Plant Mage
Format: log
Warnings: ... IDK.

ExpandBecause when there are two of you, and one is a plant mage... )
[personal profile] bastionpc
Who: Anyone who wants to attend the funeral
Open: Open
When: Day 165
Where: Dragonfield (And other places)
What: It's time to say goodbye to the dead, and move on with the living. It's the Bastion's first funeral.
Format: Any
Warnings: Things normally associated with funerals: a (cleaned up but still) dead body, emotional reactions, potentially other things. Will be updated as needed.


Throughout the day, various residents of the Bastion will find themselves being approached by either Zulf or Serena. It's the latter who will offer more explanation, but Zulf will just take a deep breath and finally speak one word very quietly.

"Night."

That's right. It's time for the funeral.
freedom_engineer: (Irritation)
[personal profile] freedom_engineer
Who: Colin Starfury, everyone who responded to his rallying cry
What: Hunting a Gasfella for a fallen friend
When: Day 163, "Oh God" Early
Where: The Skyway
Format: Whatever the heck you want, we're all big kids here
Open: Closed to those who responded.
Warnings: Violence, oh boy is there gonna be violence. Also, this thing has killed one person already, so there's that.

ExpandFour men ride out and only three ride back. )
freedom_engineer: (Irritation)
[personal profile] freedom_engineer
Who: Colin, Paarthurnax, and others later
Open: Closed, then open
What: Colin wants something dead, and he wants a team to do it
When: Day 162, after Rin's been stabilized and things have settled. (Gosh, sound familiar?)
Where: The Dragonfield, then the Monument as he looks to grab people
Format: Any

ExpandClosed log, at the Dragonfield. )




ExpandOpen log, at the monument. )
bastionmods: (Default)
[personal profile] bastionmods
Who: Everyone
Open: Open
When: Day 146
Where: All over the Bastion
What: Day 4 of the festival
Format: Any
Warnings: None

Yet another torch arrives in the wee morning hours, this one decorated with chains.

Today, the eldest of the Bastion and the youngest of the Bastion are gifted with another charm for their bracelets.

ExpandRead more... )
bastionmods: (Default)
[personal profile] bastionmods
Who: Everyone
Open: Open
When: Day 144
Where: all over the Bastion
What: Day 2 of the festival because that other post filled up fast
Format: any
Warnings: none

Day 2 - Day of Hope and Bravery

Once again, at midnight, another torch arrives - this time with a horse along with the gear and bullshead. As before, they are list by Zulf. Some of the other decorations fade out, to be replaced by Yudrig or Lemaign-specific decorations like horseshoes, saddles, hammers and plants made of colored metal. This will continue to happen throughout the festival, with new decorations overshadowing old ones, but the old ones still remaining here and there.

ExpandThe rest is under the cut )
bastionmods: (Default)
[personal profile] bastionmods
Who: EVERYONE
Open: Open
When: Day 143 & 144
Where: All over the Bastion
What: The first two days of the Harvest Festival
Format Any
Warnings: None

For the past week or so, it may feel like to some that the Bastion is gearing up for something. And not anything bad, either. Something good and oh so needed. It's not just the people, the Caels and the Ura that are aware of what the coming days would mean if the world was still intact. It's like the very Bastion itself has suddenly gained new life, and there's a power over it that's greater than any person, creature or Core.

Anyone who is still awake as dawn breaks over the Bastion may find themselves inexplicably tired for no reason at all, and unable to give in to an intense need to close their eyes, just for a moment.

When everyone wakes, and I do mean everyone, the Bastion will be transformed. Decorations, lights strung across every angle, wreaths, tables with colorful cloths over them, streamers and banners and so much stuff just seemingly out of nowhere! The entire Bastion, suddenly a vibrant, beautiful place for a celebration. And not just any celebration.

The Harvest Festival!

stormsinbraids: (Default)
[personal profile] stormsinbraids
Who: Tris, Briar, Rosethorn, and EVERYONE IN BASTION. Yes. All of you. Including the dragon. They will find you c:
OPEN
Where: All over the bastion. There will be a note on the monument, then Tris/Briar/Rosethorn may just come find your character (If that is all right-)
When: Day 134, (135 if needed-)
What: After the events of that gathering and the arrival of one of their teachers, the Winding Circle mages think everyone needs to meditate. Its a good idea. It will help. Really. And no, they don't plan on giving much of a choice.
Format: Will match!
Warnings: Will edit if any are needed!

ExpandEverything has magic, even if it's just the magic of life )
stagnantair: (pic#6950073)
[personal profile] stagnantair
Who: Gale + Anyone
Open: Open
When: Day 123 (Back Dated)
Where: The Bastion
What: He's new!
Format: Action
Warnings: n/a

[When Gale wakes up, he finds himself looking up at the rain. He hasn't seen rain since The Junkyard was converted back into Data and they had been absorbed into Nirvana. The familiarity of it was striking; even if he truly hadn't existed in The Junkyard for longer than the programme had existed, it felt like home. It smelled like home--]

[Somehow, it wasn't. It only takes Gale a moment to pull himself up onto his feet, crouched and looking around himself. The last thing he remembers; Jenna stabbing a hole through his chest and doing the same to her, a bright light, a final battle. Nothing afterward. He was meant to be reincarnated, in the next life, once again-- and yet, he knew this couldn't be it. He was himself-- Gale, David, whoever. He was not meant to be from the beginning, and still-- here he was once more. The very same as he had always known himself to be. The same frame, the same clothes... and the same virus running through his veins. He could feel it, and the mark on his leg pulsed at the thought. Vayu was still within him.]

[No one else seemed to be around, however. It seemed bleak... Just like The Junkyard had been, but with no sign of his comrades and the very slight offness around him, he knew it couldn't be. There was no way for him to be inside the programme again. It had been destroyed in their fight with Harihara, when he'd pulled Jenna to safety along with the rest of them into the light.]


This, I do not comprehend.

[Sensing nothing vile or dangerous around him, Gale slowly pulled himself to stand, touching the bridge of his nose and giving another look around. Nothing, except a light off in the distance that couldn't be anything from his own world. Nirvana was too bright, and The Junkyard wasn't bright enough. Still, he headed toward it. Soon enough, he'd reached The Bastion, and while it's civilization he's still on guard. The unknown wasn't the enemy-- people were.]
stormsinbraids: (Default)
[personal profile] stormsinbraids
Who: Trisana and anyone ever-
Open: OPEN LIKE THE SKIES- wait
When: Day 124
Where: around the monument, possibly moving elsewhere
What: Tris needs shards, Tris doesn't go on the Skyway for Reasons. Help her?
Format: I'll follow!
Warnings: Well. There might be magic-

ExpandShe figures no one wants lightning bolts raining down on Squirts while they're on a floating piece of land in the sky )
bastionmods: (Default)
[personal profile] bastionmods
Who: Everyone
Open: Open
When: Day 123
Where: All over the Bastion
What: Obligatory "We just got more people/survived a hellish experience" mingle log!
Format: Your choice!
Warnings: Shouldn't be any?

[So the past few days in the Bastion have been very hectic and a little more than emotionally stressful for everyone. About two days have come and gone since the last very large batch of arrivals have come in to the Bastion, and thankfully since then it's been relatively quiet. It's a good time to compress, meet some new people and maybe have some good food at the distillery courtesy of Rin.]
bastionpc: (Nathaniel)
[personal profile] bastionpc
Who: Everyone who wants to participate
Open: Open
When: Day 117
Where: Prosper Bluff --> Jawson's Bog
What: The PCs go hunting for a core, and get caught up in a dangerous situation
Format: log, action, etc.
Warnings: Some threads will contain triggering material. Those threads will be labeled as such in the headers.


[Some time has passed, and more people have arrived. It seems as though things have been turning around since the last hunt for a core. So when Nathaniel comes to tell everyone that another core has been located, and that they'll need to go get it, his somber attitude might seem a bit strange.]

Alright everyone, I'm getting an energy spike in the general area of Prosper Bluff, so I'm pretty sure a core is there. Unfortunately, I can't get an exact location on it, just a general area, so you're going to have to go down there and root it out yourself. It should be somewhere on the bluff, which will make for an easy recovery, since most monsters stay away from that area.

However, there is a chance that the core might be a bit further East, in Jawson's Bog. If it is, just leave it there. It is not worth risking your lives to go in there to get it.

[Everyone is free to talk to Nathaniel before leaving, if they want, or they can just be on their way. Either way, the NPCs will be waiting for them to return.]




Threadtracking:

Preparation thread
Prosper Bluff
Jawson's Bog
Jawson't Bog part 2
special group goes here
wayofvoice: (Feim Zii Gron + But we will escape it)
[personal profile] wayofvoice
Who: Paarthurnax OR Aoi, and you!
Status: Open
When: Day 114, towards the 'evening'
Where: The Bastion
What: Two new arrivals make their way in. One of them is a cute teenage girl. The other is a giant dragon.

[Sometime towards the end of Day 114, a few people watching the Skyway might notice something very big making its way towards the Bastion. Big and airborne, for that matter. It's upon the Bastion in very little time, an enormous wyvern if you want to be technical and simply dragon if you don't. When it lands at the entrance to the Bastion, the earth shakes a bit and it lowers its head...]

[Huh, that sure is a cute teenage girl seated on its neck.]

[Anyone particularly close might be able to hear a brief exchange between the two of them.]


Now we part ways. They would react better to you, I believe. Zu'u fen pek het. I will wait here.

Guess so, huh... Okay! We'll meet up later, then!

[With that, the girl sets off to investigate while the dragon waits near the Skyway as he observes from a distance.]

[Who do you approach?]
[personal profile] bastionpc
Who: Everyone
Open: Open
When: Day 100
Where: Skyway: The Wharf District
What: Another Core has been located on the Skyway. The PCs must go and retrieve it.
Format: action
Warnings: none

[One hundred days have passed since the Calamity occurred. In those one hundred days, nearly forty survivors have made their way to the Bastion, hoping for a chance at survival.

Of those forty, only twenty-eight remain. Morale drops with each disappearance. The reality of the situation, that this is what humanity has to look forward to, is finally setting in. With a mostly-broken Bastion as their only form of protection, everything is beginning to look bleak.

However, the Cores offer a small bit of hope. With each Core, life springs anew within the Bastion. With each Core, humanity is brought one step back to the way it was before the Calamity. With each Core, the residents of the Bastion can scout out further into new locations, looking for more Cores and survivors. Cores represent life in the world after the Calamity, which is why they are so precious.

And that is also why the survivors within the Bastion aren't the only ones searching for them.

On day one hundred, Nathaniel tells everyone about another Core out on the Skyway. This time it is within the Wharf District, which consists of hundreds of docks and long-abandoned boats. However, unlike previous Core retrievals, there are no monsters around. All that the Wharf District has to offer is shadows and silence.

The PCs should probably make quick work of their searching, because as quiet as the Wharf District is now, it won't remain that way for long. Monsters are drawn to the core, so it is only a matter of time before they show up.
]

((For now, characters will be free to search the area. Just specify where your characters are searching if you want them to find anything. Shit will be going down after everyone has a chance to get started/search some boats.))

Links:

Stuff happens in a warehouse

escape back to the Bastion
stormsinbraids: (Excuse yourself.)
[personal profile] stormsinbraids
Who: Tris, THE REST OF BASTION
Status: OPEN like that blue sky-
When: Day 90
Where: Out by the monument.
What: Tris takes personal insult from the weather, and wants to know if there are objections. She provides cookies to lure you in-
Format: Action
Warnings:Very unlikely to be needed.

ExpandWeather witches are insulted by a lack of weather )
yinyangfox: (pensive)
[personal profile] yinyangfox
Who: Seimei, Rin, whoever else chooses to overhear and interject ( including Kaoru :P ).
Status: Open
When: Day 86 - mid-day
Where: Here and there, Seimei doesn't feel like sitting still
What: Foxes aren't always clever, sometimes they need advice
Format: Action
Warnings: May have mature subject matter?


ExpandDistressed? Me? Ha! Never... )

[OPEN!]

Jun. 27th, 2013 10:28 pm
hellpyre: (pic#6307887)
[personal profile] hellpyre
Who: Rin + open mingling
Open: Open
When: Day 81, late evening after Bon and Rin get back with Tris and Briar
Where: The Bastion, near the Distillery
What: After returning with two new arrivals, Rin decides to break out some food and a table to mingle around so people can get to know each other. Meanwhile she's acting a little... spacier than usual.
Format: action
Warnings: None

[With two more new arrivals to the Bastion, Rin has gone to the trouble of setting up a small table just outside the Distillery kitchen, covered with a cloth and laid out with several different kinds of food.

There's not a lot of variety, since they're still running on finite resources, but there's enough there for everyone to have a good amount of food, especially since their two new survivors are probably hungry.

There's some grilled fish, steamed rice, corn and a few other vegetables and fruits, as well as some various drinks (no Spirits, though) take from the distillery itself.

Hopefully this will prompt a few people to mingle about and get to know their new neighbors.]

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The Bastion - a DWRP game

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