bastionpc: (Nathaniel)
[personal profile] bastionpc
Who: Several NPCs and you
Open: Open
When: Day 265
Where: The Bastion in general
What: Everyone adjusting to the new land, plus some bad news from Nathaniel.
Format: action
Warnings: Lnone

[First, the good news: everyone came back more or less alive and well, and they had a core! After some deliberation, eventually it was decided upon that adding more land to the Bastion (as well as improving the efficiency of power use in the Bastion, so that the extra land is not a strain on the already limited power) is the best use of this Core.

Once the core has been integrated into the Bastion, the land expanse is almost immediate. Several chunks of the nearby Skyway (monster-free, thankfully) attach themselves to the Bastion, nearly doubling the available land. In addition to the flat plains, lake, river, and hills, there is much more flat land, and a few sharp peaks (nowhere near tall enough to be actual mountains, but they are made of rock and have the same jagged edges and steep inclines that a mountain would have) have attached themselves to the north-eastern side of the Bastion.

In addition, several empty buildings have sprung up in the south and western parts of the Bastion, along with a large empty area clearly left open for tents or more structures. With all of the new land and buildings, the Bastion should be able to hold several hundred residents comfortably. Provided the people could be found to fill those spaces, the Bastion could be a small town now!

But today is not entirely a day of good news. Around midday, Nathaniel calls a meeting by the monument to discuss some things, and he doesn't look happy at all.
]

Okay guys, I'm just going to be honest here. We've got some trouble brewing.

For starters, I haven't been able to pick up the energy signal from that other core. Either it's been buried, or it fell off the Skyway, or something else got to it. It may come up later, but I wouldn't hold my breath.

Along with that, we've got another mess on our hands now. Remember that group of Ura that you guys have been talking to? Well, they left this letter in the place where we leave written communication with them. Zahi translated it for me, and long story short, their crops failed and they're asking us for help.

We can give them supplies, but the farm doesn't grow enough to feed both us and them. If we found another core we could expand the farms to make it feasible, but there's no telling when we'll find another core. Our other option is to start growing our own farms on top of what the automated farm grows for us, but that won't actually help for several weeks, even months. They could possibly starve by the time that pays off. There's also the problem of how to get the sheer volume of food they need out to where they are. Their numbers are about equal to ours, and it's not a trip we could make every day, and most foods would spoil by the time we got it to where they are, so that's something to keep in mind too.

As near as I can tell, we can either help them out until they can grow more food, or we can ignore the request and let them fend for themselves. If any of you guys have another idea of what to do, we can discuss it.

I'll leave the decision up to you guys, but whatever you choose, make the decision quick, so that whatever you decide to do can be put into motion as soon as possible.
[personal profile] bastionpc
Who: A Mystery Character and You!
Open: Open
When: Day 250
Where: Skyway, just outside the Bastion
What: BUT WHO WAS PHONE
Format: action. Also, each thread will be an individual call, and happen in the order that they appear in the post. IE the first person to respond will be call #1, the second call #2, etc.
Warnings: none

[So. Remember how there are chunks of the Skyway that sort of just fly around, not really connected to any of the paths?

Well, on one of those chunks is an old red telephone booth. Said chunk is maybe ten or so feet away from one of the Skyway paths, and the phone inside happens to be ringing.

What do you do?
]
bastionpc: (Samuel)
[personal profile] bastionpc
Who: Samuel and YOU. All of you.
Open: Open
When: Day 239
Where: Near the Monument
What: A young boy sits near the heart of the Bastion and thinks really hard about something.
Format: starting in action brackets, will match to anything.
Warnings: ADORABLE LITTLE TSUN BOY

[ A young boy sits near the heart of the Bastion, deep in thought, knees drawn up to his chest and his arms around them. His head rests atop his knees. There is a bit of a scowl on his face as he continues to think. ]

No, that won't work ... girls don't like that kinda stuff.

[ He's speaking quietly to himself every so often, but only little sentences like this. Clearly, this young boy is in need of some advice, however unwilling he is to ask for it.

Won't you give him the advice he needs? ]
freedom_engineer: (Listening)
[personal profile] freedom_engineer
Who: Colin, Ahime, Nathan, Paarthurnax, Rin, Zahi, Zuko, Zulf
Open: Closed
When: Day 237, Morning
Where: The Monument
What: Colin needs input to finish his latest project.
Format: Prose
Warnings: Colin, brainy talk

I can see the footprints in the virtual sand. )
bastionpc: (Georges)
[personal profile] bastionpc
Who: Georges, you, and so much alcohol
Open: Open
When: Day 230, from noon til night
Where: Inside and outside the Distillery
What: In which planning is attempted, an obnoxious amount of booze is shoved at everyone, and Georges needs help with some things
Format: Pick your poison
Warnings: Drunk shenanigans at some point, likely


So, in the morning, Georges makes sure to stop anyone before they can go out onto the Skyway or get a bite to eat, or basically attempt to carry on with their lives like normal. With the most recent near death experience, he seems to be aiming to be more insistently friendly, apparently.

"Hey there! I got everyone together for some drinks, well, last time since we all needed one after that and I figured why not do it again? Come over to the Distillery later today, and I'll have some things whipped up! Oh- and by the way. That Ura fella, Zulf, he wanted folks to meet up and try and figure a few things out, get a bit more organization 'round here I suppose. If you could pass this around, that'd be great!"

And, sure enough, at around noon-ish Georges has once again set up some things. There are tables just outside the distillery, the largest he could manage (which is just a couple pressed up against one another) done up specifically for anyone who wants to sit around and be responsible.

For those who don't care about or don't trust themselves with responsibility, there's a couple smaller tables scattered about both inside and outside. As usual, Georges is behind the bar with a row of bottles on display. Ask him about them, chat with one another, or just focus on getting utterly and completely smashed, do as you like.

Maybe if you're chatty enough, you might even get roped into something.
bastionmods: (Default)
[personal profile] bastionmods
Who: Anyone and everyone
Open: Open
When: Early morning on Day 225
Where: Everywhere in the Bastion
What: Remember how cores used to be a thing? Yeah, they're still important.
Format: any
Warnings: terrible modpuns

[Early in the morning on Day 225, most people are probably asleep. For the couple of stragglers who may still be awake so late, though, they may notice something strange. At 2:31 am, any lights that are on start to hum, and flicker in and out of dimness.

At 2:32 am, every light in the Bastion (excluding the emergency lights) shuts off entirely.

At 2:33 am, a horrible grinding noise can be heard throughout the Bastion, seemingly coming from everywhere at once. This sound continues on for several minutes, throughout everything else that begins to happen.

At 2:34 am, for anyone outside Nathaniel can be seen running from the Apartments towards the Monument as if his life depended on it.

At 2:35 am, ever so slowly, sections of the Bastion begin to sink.

What do you do?
]
bastionpc: (Ahime)
[personal profile] bastionpc
Who: Ahime, anyone checking on her in the hospital
Open: Open
When: 207
Where: Hospital
What: The warrior has finally woken.
Format: Any
Warnings: Talk of impaling injuries

You sail away again )
bastionpc: (Georges)
[personal profile] bastionpc
Who: Georges and anyone about
Open: Open
When: 205 sometime in the afternoon
Where: Around the Monument
What: The Cael way of celebrating everyone not dying involves booze, so drink up! (Fun fact: the Cael way of mourning may also involve booze.)
Format: Any
Warnings: Drunken shenanigans, likely. Also feel free to treat this like a mingle thread and not just talking to Georges! (Although he'll try to chat with everyone if he can)


So, just to double check: A cure has been found? Everyone's recovered? No one's dead? It's safe to leave the house now? Excellent.

With this fact well known, one can find Georges starting off his morning not hanging about the bar (as is his custom as the only bartender in the Bastion) but in fact setting up something in front of the Monument. Tables, chairs, some blankets to sit on when those inevitably run out... There's also something of a makeshift bar area, a variety of liquor in fascinating bottles set up along with some glasses.

Everything is all finished up around the afternoon, and Georges goes behind his little makeshift table-bar to cup his hands around his mouth so he can yell-

"DRINKS ON THE HOUSE!"

...What do you mean he technically never makes anyone pay for booze at the end of the world? Just come up and have a drink, Georges will be happy to recommend something. Or maybe bother someone else having a drink?
bastionpc: (Zahi)
[personal profile] bastionpc
Who: Zahi and everyone who wants to go hunt down the cure
Open: Open
When: 201- onwards
Where: the monument, and then out on the Skyway
What: People in the Bastion are falling sick, and Zahi knows where a cure can be found. Unfortunately, it won't be easy to get to.
Format: action
Warnings: none

[On Day 201, after several people have fallen ill, another meeting is called. This time, however, it is not Nathaniel who has called for everyone. It's Zahi.]

Okay, I know everyone's been worried about the people in the hospital, and it looks like our fears weren't unfounded: some of the people who went on that last trip, they caught something.

I've been watching the symptoms, and I think I know what this is. A long time ago, back before Zayna was born, there was a terrible illness that claimed the lives of many Ura. Everyone who fell sick here, they had the same symptoms as those who caught the disease before.

On the plus side, this means that it can be cured. I know of a clinic, way out in the Terminals, where there should be some medicine stocked. Not only can we cure the sick, but we can give another kind of medicine to those who aren't sick yet, so they won't catch it at all.

The downside is that it's gonna take a while to get there. It'll be at least two days there, and possibly more to track down exactly where the clinic is, and then the same amount of time back. We're looking at a four-day minimum, which means we won't be much help to those who are sick right now. They'll either be dead or getting better by the time we get back.

Then there's the fact that it's really dangerous out there. Zayna and I were out on the Terminals before we came here, and let's just say that there's a reason we went looking for somewhere safer to stay.

If you'd rather stay here, I can understand that. The Bastion is an amazing place, and I wouldn't be surprised if someone here managed to save everyone. But I'm not a fan of putting all my eggs in one basket, so I figured it's worth a shot to go and try to get some of the medicine.

What do you guys think?
[personal profile] bastionpc
Who: Anyone who wants to attend the funeral
Open: Open
When: Day 165
Where: Dragonfield (And other places)
What: It's time to say goodbye to the dead, and move on with the living. It's the Bastion's first funeral.
Format: Any
Warnings: Things normally associated with funerals: a (cleaned up but still) dead body, emotional reactions, potentially other things. Will be updated as needed.


Throughout the day, various residents of the Bastion will find themselves being approached by either Zulf or Serena. It's the latter who will offer more explanation, but Zulf will just take a deep breath and finally speak one word very quietly.

"Night."

That's right. It's time for the funeral.
freedom_engineer: (Irritation)
[personal profile] freedom_engineer
Who: Colin Starfury, everyone who responded to his rallying cry
What: Hunting a Gasfella for a fallen friend
When: Day 163, "Oh God" Early
Where: The Skyway
Format: Whatever the heck you want, we're all big kids here
Open: Closed to those who responded.
Warnings: Violence, oh boy is there gonna be violence. Also, this thing has killed one person already, so there's that.

Four men ride out and only three ride back. )
freedom_engineer: (Softer)
[personal profile] freedom_engineer
Who: Colin, Zayna
Open: Closed
What: Colin thinks Zulf needs to get some Ura help. Time to talk to the Ura.
When: Day 162, after Raile's been stabilized and things have settled.
Where: Zayna and Zahi's home.
Format: Action
Warning: So yeah, there was a heavy Colin-ing here.

Knock, knock, knockin' on Zayna's door. )
[personal profile] bastionpc
Who: Everyone and anyone
Open: Day 158
Where: The Monument + some other locations
What: The group returns from the Observatory with one core, one rescued person, and a lot of salvage.
Format: whatever you like
Warnings: science

[On day 158, two days after they left, the salvage crew returns from the second trip to the Mancer Observatory. This time, instead of answers, they have loot. Lots and lots of loot. Also, they've brought a new person with them!

There is a lot of discussions to have, so have them in here.
]

((Also, be sure to check out the post here!))
[personal profile] bastionpc
Who: Everyone who didn't go to the Observatory
Open: Open
When: Early on Day 157
Where: The apartment building, specifically Nathaniel's place
What: Plot Things for the non-exploration type
Format: action
Warnings: none

[So. A bunch of people left the Bastion on Day 156 to go to the Observatory, get some things, and possibly kill a giant plant. But not everyone went. In fact, there are a lot of people still in the Bastion, for various reasons.

And on the night of Day 156, when most people were sleeping, someone broke into Nathaniel's room and tore the place apart.

They were quiet about it, so as to keep people from stumbling upon them while they work, but they did not even try to hide the mess. They left Nathaniel's door and window open, and anyone who goes in will find everything in shambles. Things on the floor, tables overturned, dishes broken, and so forth. Whoever did this, they did a thorough job of looking through every nook and cranny in the apartment.

Nathaniel is off at the Observatory, so he can't react to the mess, and whoever did this is long gone by morning. However, other people can come across this mess and try to figure out what the hell happened. Especially if they live in the Apartments, as anyone who lives in there has to walk by the open door to leave the building.
]
freedom_engineer: (In Control)
[personal profile] freedom_engineer
Who: Colin Starfury, and everyone else who wants to come.
Open: Open to all, but be warned, it's at least two in-game days of event.
When: Starts on day 156
Where: The Mancer Observatory
What: Time for round two! The observatory needs to get plundered, and a giant plant needs to be dealt with.
Format: Action by default, but prose won't be turned down.
Warnings: Don't get sloppy, this is a dangerous expedition. The wrong move can result in injury, maimery, or even death.

The wheel of fate is turning! )
gianthobo: (upon pillars of salt and pillars of sand)
[personal profile] gianthobo
Who: AZ, his Pokemon, and open!
Open: Open.
When: 153, late morning
Where: Outside the Workshop for AZ, various spots around the Bastion for his Pokemon.
What: AZ is tinkering with something, and his Pokemon are taking the opportunity to get in some exercise.
Format: Whatever works.
Warnings: idk possible Pokemon spoilers

Going on the Skyway is dangerous. AZ knows this, everyone in the Bastion knows this. Still, some dangers are a little unexpected - such as falling over into some mud. Limping back, AZ had figured out the problem - his leg brace was loose.

Which is why AZ is now sitting in front of the workshop, a screwdriver carefully held between his fingers, trying to tighten the brace. Every so often he frowns, unscrews something, and pulls the brace off to look at it more closely.

His Pokemon, however, are another story. Floette is floating over near the memorial, looking thoughtful and a little sad. Torkoal has parked himself near the forge's furnace, puffing smoke into the air around him. Golurk has found the training hall, and is throwing powerful punches as it works out. Sigilyph is flying around near the ranch, looking down at the animals there curiously.

[[ooc; Just let me know who you're tagging in your comment or your header!]]
freedom_engineer: (Head cocked)
[personal profile] freedom_engineer
Who: Colin, and YOU! That's right, you.
Open: Open
When: Day 152, mid-morning
Where: At the monument
What: Setting up another expedition to the Observatory.
Format Can match.
Warnings: Standard Colin warning. Anyone involved may find themselves saying "Colin pls" or "Dammit Colin" without much warning.

Round two! )
followsthevoice: (The truth is harsh)
[personal profile] followsthevoice
Who: The Kid and You
Open:
Open
When:
Day 151
Where:
The Monument
What:
Time for the truth to come out
Format:
Any
Warnings:
Drama, Perhaps foul language, Perhaps even violence

Harsher than he'd like it to be )

Day 151

Jan. 22nd, 2014 01:52 pm
bastionmods: (Default)
[personal profile] bastionmods
Who: Zia, Zulf + the NPCs Nathaniel, Zanya, Zahi + YOU
Open: Open
When:
Day 151
Where:
Throughout the Bastion
What: Tension has fallen over the Bastion, and it's time to sort out truth and anger.
Format:
Any
Warnings:
Drama

A few days ago, some residents of the Bastion might have become aware of a confrontation happening at a certain Ura's humble abode. There was some yelling- although not clear- and the result was a very harried looking Rin Okumura forcibly dragging away resident Mancer Nathaniel. The next couple of days have been quiet, but today... Well, if anyone wants to ask about and see what the deal was, it seems like today is the day.

It seems like Nathaniel has finally quit his own self imposed isolation, if only so that he doesn't starve to death. Apparently anger can only sustain a man for so long. He can be seen storming through the Bastion, a thundercloud practically gathered about him, or at the eating area looking very much like he wants to be left alone.

Zulf has been less of a hermit. Anyone who has seen him since the argument has probably noticed his black eye and sore nose. He seems angry as well, although it's quieter and colder underneath all his civility. More noticeably, he's been hard at work building a few fences near the edges of the Bastion- mostly near his tent but also in other areas as well. They're not the best fences, but they're good enough, hopefully. You can approach him at the shrine, his tent, or anywhere, really... He's as available as he's always been. He might even approach you, just to warn about falling off the edge of the Bastion.

Seriously, this place has needed safety railings for ages now. Who's bright idea was it not to include safety railings? RUCKS...

Anyone wandering by the Kitchens today will notice... Damn, that's a lot of yelling. And slamming of things. Should knives be used to chop that hard...? That's right, Rin is in a bad mood and anyone who comes near will immediately know it. The excess swearing is probably a good clue. Unlike the other two, she's unleashing her temper with wild abandon in the sanctity of her kitchen where no one will bug her. Well. Unless YOU bug her...

Of course, these three aren't the only ones noticeable about the Bastion today! It looks like the Ura residents are just coming out of the woodwork.

Anyone who's talked to either of the latest Ura additions knows that Zulf came in with Zia. While not involved with the row from a few days ago, she seems just as worried as Zulf seems angry. It's possible to see her wandering about with her pet Pecker chick. Might see her coming away after a discussion with Zulf, too... Maybe she knows what's going on?

There's also Zanya and her father Zahi who have been apparently a bit more sociable these last few days. There's apparently a subject they're both interested in which they'll approach people about, although they'll do so differently. Zahi will strike up friendly conversation, but Zanya will simply get right to the point: do you have any idea what happened?

Feel free to strike up conversation with any of them, or even try and talk to everyone if you wish.

[ooc: This is your characters chance to investigate just what the drama is all about! In such a small place as the Bastion, it's a bit hard to miss... Feel free to have your characters speculate or gossip with the Ura NPCs about what may have happened or if they caught onto a sliver of what happened (like Zulf and Nathaniel falling off the edge of the Bastion), or for them to go the more direct route by talking to either Nathaniel, Zulf, Rin, or Zia.]

[Long story short is that Rin went to get Venn's journal from Nathaniel. Upon realizing who exactly wanted it, Nathaniel went to confront Zulf. There was an argument on just who and what caused the Calamity... and then Nat punched Zulf in the face, they rolled off the edge of the Bastion, and Rin separated them after they got blown back up.]

[As a reminder! Mod Mandy plays NPC!Nathaniel and NPC!Zahi. Mod Jeni plays NPC!Zanya and Rin. Birdmod James plays Zulf. Helpful player Courtney plays Zia. We'll all get to you on our own individual time, and as soon as possible! Just make sure it's clear in your post who your character is approaching.]
hellpyre: (man I fucked up this time...)
[personal profile] hellpyre
Who: Rin + Nathaniel // Those two + the Uras and a Cael
Open: CLOSED
When: Day 147
Where: Nathaniel's room -> Zulf's tent
What: Zulf asked a favor of Rin that she's reluctantly agreed to. It won't end well.
Format: Action
Warnings: Swearing, fighting, yelling, DRAMAAAAA

Never live for someone else... )

... Nathaniel... ?

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The Bastion - a DWRP game

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