tag cloud

Feb. 19th, 2015 09:14 pm
[personal profile] bastionpc
Who: Zulf, Tobias, Anna, Patchouli, Aradia, Zuko, Aoi, Megaera, others
Open: semi-open
When: Day 268
Where: Skyway => Ura settlement
What: Taking supplies to the Ura, as well as discussing what to do in the long term.
Format: action
Warnings: none

Please post in the threads below. This event is open up until we get eight additional characters besides Zulf. Once all eight spots have been filled, this event will become closed to those who have already tagged in. I will be adding people to the post header as they tag in.

Please only tag in to this particular post if you can be around for the next few days to participate.

IMPORTANT THREADS:

Last-minute organization

on the way there
aprettyred: (Default)
[personal profile] aprettyred
Who: the red Anna, EVERYONE
Open: Open
When: 266, morning!
Where: Kitchen, donut trees
What: Anna is no longer 11
Format: Log, will follow
Warnings: ... Adorableness?


If there is a world at the end of the path you tread )
dragonsorcsandwolves: (Default)
[personal profile] dragonsorcsandwolves
Who: Rob, Anyone
Open: Open
When: 241
Where: Near the donut bush and the cubic oak tree, then heading over to Colin's workshop.
What: The Bastion now has a cart to move big stuff around with. Along with sandpaper plants/"gritleaf" but shush those aren't important right now.
Format: Will match
Warnings: None yet

Rob hasn't made a big deal about the project he's been working on for the past ten days. Actually, he hasn't made any kind of deal about it, and there are maybe three people in the Bastion who he's mentioned it to, aside from anyone who might've wandered by in the meantime and seen him at work. But now he's finally finished it: a two-wheeled cart that a person (or some sort of draft animal if someone knows how to rig up a harness system) can use to move heavy or bulky items around with. With the exception of nails and a few fittings, the cart is entirely made of wood from the cubic oak tree. What? It's not very impressive for ten days of work? You try turning logs into planks with only a handsaw and see how long it takes you. (Rob's note to self: make a lumber mill at some point.)

Entirely unrelated are the foot-tall plants with rough undersides to their leaves that popped up on Day 238 in a fair-sized clump near the cubic oak tree and in singles here and there around the rest of the Bastion, leaves from which Rob's been using as sandpaper.

But the cart's done now, and after a final sanding of the handles to remove a rough spot he missed, he hefts half a square log from the cubic oak tree onto the cart and takes it for a partially-loaded test pull. He has no idea how this is supposed to feel, but it seems like it's working all right, so he'll call it a success for now. He heads over to Colin's workshop with it, pausing midway to mop the sweat from his brow and toss his sodden tank top on the cart. Ladies and gentlemen, feast your eyes on... pasty white flesh, tan lines from the tank top, and a slight gut. ...Okay never mind.

In any case, he'll be knocking on Colin's door once he arrives, and he can be accosted at any point along his journey.

[For reference, let's say the cart looks something like this.]
bastionmods: (Default)
[personal profile] bastionmods
Who: Anyone and everyone
Open: Open
When: Early morning on Day 225
Where: Everywhere in the Bastion
What: Remember how cores used to be a thing? Yeah, they're still important.
Format: any
Warnings: terrible modpuns

[Early in the morning on Day 225, most people are probably asleep. For the couple of stragglers who may still be awake so late, though, they may notice something strange. At 2:31 am, any lights that are on start to hum, and flicker in and out of dimness.

At 2:32 am, every light in the Bastion (excluding the emergency lights) shuts off entirely.

At 2:33 am, a horrible grinding noise can be heard throughout the Bastion, seemingly coming from everywhere at once. This sound continues on for several minutes, throughout everything else that begins to happen.

At 2:34 am, for anyone outside Nathaniel can be seen running from the Apartments towards the Monument as if his life depended on it.

At 2:35 am, ever so slowly, sections of the Bastion begin to sink.

What do you do?
]
bastionpc: (Zahi)
[personal profile] bastionpc
Who: Zahi and everyone who wants to go hunt down the cure
Open: Open
When: 201- onwards
Where: the monument, and then out on the Skyway
What: People in the Bastion are falling sick, and Zahi knows where a cure can be found. Unfortunately, it won't be easy to get to.
Format: action
Warnings: none

[On Day 201, after several people have fallen ill, another meeting is called. This time, however, it is not Nathaniel who has called for everyone. It's Zahi.]

Okay, I know everyone's been worried about the people in the hospital, and it looks like our fears weren't unfounded: some of the people who went on that last trip, they caught something.

I've been watching the symptoms, and I think I know what this is. A long time ago, back before Zayna was born, there was a terrible illness that claimed the lives of many Ura. Everyone who fell sick here, they had the same symptoms as those who caught the disease before.

On the plus side, this means that it can be cured. I know of a clinic, way out in the Terminals, where there should be some medicine stocked. Not only can we cure the sick, but we can give another kind of medicine to those who aren't sick yet, so they won't catch it at all.

The downside is that it's gonna take a while to get there. It'll be at least two days there, and possibly more to track down exactly where the clinic is, and then the same amount of time back. We're looking at a four-day minimum, which means we won't be much help to those who are sick right now. They'll either be dead or getting better by the time we get back.

Then there's the fact that it's really dangerous out there. Zayna and I were out on the Terminals before we came here, and let's just say that there's a reason we went looking for somewhere safer to stay.

If you'd rather stay here, I can understand that. The Bastion is an amazing place, and I wouldn't be surprised if someone here managed to save everyone. But I'm not a fan of putting all my eggs in one basket, so I figured it's worth a shot to go and try to get some of the medicine.

What do you guys think?
[personal profile] bastionpc
Who: Nathaniel (NPC) and everyone else who wants to be involved
Open: Open
When: Day 196
Where: Near the monument --> Out on the Skyway
What: Nathaniel needs a radio tower. He's enlisting the help of others to get said radio tower
Format: any
Warnings: Dead body discovery in the radio tower threads. Mentions of throw-up when Zulf joins the Okumura group.

This is the post for everything related to Day 196 of this particular event. The starter is in the comments, and important threads will be linked here as they are made.

Important threads:

START: by the monument

At the radio tower and the surrounding area

Regrouping

Meanwhile, at the Bastion...
ourlegends: art from 'sayonara - refrain' by soara (ѕнα∂є)
[personal profile] ourlegends
Who: Hilda, Yukio, Rin (N, AZ, Anna, and Colin later)
Open: Closed
When: Day 187
Where: The Hospital
What: Goddammit, Hilda.
Format: action brackets!
Warnings: A very injured teenager and probably a lot of yelling at her when she's awake.

[ After all of the drama of the previous night, Hilda had learned of what had happened that day before she and N talked, and found out that his castle had appeared on the Skyway. Not just another part of Unova, but a part of Unova that held a lot of memories for N. Memories that ... she knew damn well weren't all good.

She still hurt from their conversation, but she understood now why he was acting the way he was. She still had no idea what to do to fix it, so she focused instead on something she knew she could do: She wanted to see the castle for herself. She had to. It was a something she didn't feel she'd have closure on unless she saw it.

She didn't tell anyone where she was going. She slipped out with Emboar early in the morning after feeding the Pokemon, headed to the Skyway so that the two of them could make their way to the Castle themselves.

Getting there wasn't the problem. It took a while of searching, but they did eventually arrive at the Castle just fine. Hilda had stopped, gazing wide-eyed upon the crumbled remains of a once proud-standing castle. She could hardly will herself to move any more than that ...

... And that was her mistake. Something had begun to move into the castle, and it wasn't happy with the trespassers.

Hilda didn't know what had happened. All she knew in that next moment was pain. Emboar cried out for his trainer as she fell, now bleeding from her head and scraped up and bleeding more on one side from falling and sliding from that attack. The blow to her head made it so she was barely conscious as it was. Emboar cried out for his trainer, and tried to charge at their assailant, only to be knocked back. Hilda was lifted, with the intent of being finished off, when Emboar got up and blew a flamethrower in their attacker's direction. Now caught on fire, it let go of Hilda (who didn't escape that without some burns herself), who fell to the ground. Emboar scrambled to lift Hilda into his arms, taking the opportunity to run for it while it was distracted with fire.

He ran, as fast as he could, worried for his trainer's life ... ]
aprettyred: (Default)
[personal profile] aprettyred
Who: the Red Anna and YOU
Open: Open
When: 188
Where: Around the buildings of Bastion
What: Pokemon Eggs hatch faster with walking. Guess who has been going in circles.
Format: Will follow
Warnings: Cute

My strides are by no means short. )
unwrittenformula: (pic#5937036)
[personal profile] unwrittenformula
Who: The New Daycare Couple N, Hilda, Anna,  a whole lot of Pokemon and Pokemon Eggs, and YOU
Open: Open!
When: Day 184
Where: The new Pokemon Daycare Center in the Bastion
What: There's a new house in the Bastion. People are moving in to it, and Pokemon are playing in the yard.
Format: action
Warnings: Lethal amounts of adorable

But this is a PG game series so we can't say things like that )

gianthobo: (feel the fear in my enemy's eyes)
[personal profile] gianthobo
Who: AZ + Pokecast + Anna
Open: Closed.
When: The night of day 182 [or if people aren't back by that night then the next night they are].
Where: Out near the ranch and probably will get dragged other places.
What: AZ is having terrible nightmares. Pokecast to the rescue!
Format: Action brackets for real tagging action!
Warnings: X/Y spoilers, descriptions of death, as dark as Pokemon gets, basically.

While forming a miracle in the frozen hellfire… )
[personal profile] bastionpc
Who: Anyone who wants to attend the funeral
Open: Open
When: Day 165
Where: Dragonfield (And other places)
What: It's time to say goodbye to the dead, and move on with the living. It's the Bastion's first funeral.
Format: Any
Warnings: Things normally associated with funerals: a (cleaned up but still) dead body, emotional reactions, potentially other things. Will be updated as needed.


Throughout the day, various residents of the Bastion will find themselves being approached by either Zulf or Serena. It's the latter who will offer more explanation, but Zulf will just take a deep breath and finally speak one word very quietly.

"Night."

That's right. It's time for the funeral.
aprettyred: (Don't go)
[personal profile] aprettyred
Who: Red Anna and Anyone
Open: Open
When: day 164
Where: About the bastion
What: Anna has a camera and no way to play the video. She also knows what happened
Format: do as you like
Warnings: She's adorable, and likely to induce feels by accident C:


And another in the line of posts- )
fuckthemancers: (I set my sail)
[personal profile] fuckthemancers
Who: Zulf and you
Open: Open
When: Day 163
Where: Throughout the Bastion
What: Well, someone has to take up the kitchen work, and prepare Night's funeral, and write down the history and culture of two different cities...
Format: Anything
Warnings: Nothing immediately comes to mind, although it should be noted that Zulf is in a bad state mentally/emotionally so depending on the conversations, things could be described. Lemme know where you want to run into him!

As soon as he's able, Zulf leaves the hospital. It's not like he deserves to be there, after all, not with the dead, not with the injured. He's fine, isn't he? Besides... There's too much to do. So on the 163rd day of the Bastion's existence, feel free to run into him just about anywhere looking exhausted in nearly every way imaginable.

...Unless your name is Raile, Zia, Rucks, Colin, Rin, Zayna, Zahi, Nathaniel, or Rosethorn. In which case, seeing any of those individuals makes the man startle before immediately trying to find a way to leave the area before conversation can happen. Seriously, he will bolt if he has to, don't make him change from a quick walk.

Periodically throughout the day, Zulf can be found in the kitchens...

And I rationed my breaths as I said to myself that I'd already taken too much today )

Sometime in the morning after breakfast, it's off to the the Hitachiin-Abe home.

But I knew that you were a truth I would rather lose than to have never lain beside at all )

Come night, well, that is traditionally the Lorn Mother's time. Anyone still awake... Well, there's a light on at the Shrine.

Love is watching someone die )

Day 151

Jan. 22nd, 2014 01:52 pm
bastionmods: (Default)
[personal profile] bastionmods
Who: Zia, Zulf + the NPCs Nathaniel, Zanya, Zahi + YOU
Open: Open
When:
Day 151
Where:
Throughout the Bastion
What: Tension has fallen over the Bastion, and it's time to sort out truth and anger.
Format:
Any
Warnings:
Drama

A few days ago, some residents of the Bastion might have become aware of a confrontation happening at a certain Ura's humble abode. There was some yelling- although not clear- and the result was a very harried looking Rin Okumura forcibly dragging away resident Mancer Nathaniel. The next couple of days have been quiet, but today... Well, if anyone wants to ask about and see what the deal was, it seems like today is the day.

It seems like Nathaniel has finally quit his own self imposed isolation, if only so that he doesn't starve to death. Apparently anger can only sustain a man for so long. He can be seen storming through the Bastion, a thundercloud practically gathered about him, or at the eating area looking very much like he wants to be left alone.

Zulf has been less of a hermit. Anyone who has seen him since the argument has probably noticed his black eye and sore nose. He seems angry as well, although it's quieter and colder underneath all his civility. More noticeably, he's been hard at work building a few fences near the edges of the Bastion- mostly near his tent but also in other areas as well. They're not the best fences, but they're good enough, hopefully. You can approach him at the shrine, his tent, or anywhere, really... He's as available as he's always been. He might even approach you, just to warn about falling off the edge of the Bastion.

Seriously, this place has needed safety railings for ages now. Who's bright idea was it not to include safety railings? RUCKS...

Anyone wandering by the Kitchens today will notice... Damn, that's a lot of yelling. And slamming of things. Should knives be used to chop that hard...? That's right, Rin is in a bad mood and anyone who comes near will immediately know it. The excess swearing is probably a good clue. Unlike the other two, she's unleashing her temper with wild abandon in the sanctity of her kitchen where no one will bug her. Well. Unless YOU bug her...

Of course, these three aren't the only ones noticeable about the Bastion today! It looks like the Ura residents are just coming out of the woodwork.

Anyone who's talked to either of the latest Ura additions knows that Zulf came in with Zia. While not involved with the row from a few days ago, she seems just as worried as Zulf seems angry. It's possible to see her wandering about with her pet Pecker chick. Might see her coming away after a discussion with Zulf, too... Maybe she knows what's going on?

There's also Zanya and her father Zahi who have been apparently a bit more sociable these last few days. There's apparently a subject they're both interested in which they'll approach people about, although they'll do so differently. Zahi will strike up friendly conversation, but Zanya will simply get right to the point: do you have any idea what happened?

Feel free to strike up conversation with any of them, or even try and talk to everyone if you wish.

[ooc: This is your characters chance to investigate just what the drama is all about! In such a small place as the Bastion, it's a bit hard to miss... Feel free to have your characters speculate or gossip with the Ura NPCs about what may have happened or if they caught onto a sliver of what happened (like Zulf and Nathaniel falling off the edge of the Bastion), or for them to go the more direct route by talking to either Nathaniel, Zulf, Rin, or Zia.]

[Long story short is that Rin went to get Venn's journal from Nathaniel. Upon realizing who exactly wanted it, Nathaniel went to confront Zulf. There was an argument on just who and what caused the Calamity... and then Nat punched Zulf in the face, they rolled off the edge of the Bastion, and Rin separated them after they got blown back up.]

[As a reminder! Mod Mandy plays NPC!Nathaniel and NPC!Zahi. Mod Jeni plays NPC!Zanya and Rin. Birdmod James plays Zulf. Helpful player Courtney plays Zia. We'll all get to you on our own individual time, and as soon as possible! Just make sure it's clear in your post who your character is approaching.]
bastionmods: (Default)
[personal profile] bastionmods
Who: Everyone
Open: Open
When: Day 146
Where: All over the Bastion
What: Day 4 of the festival
Format: Any
Warnings: None

Yet another torch arrives in the wee morning hours, this one decorated with chains.

Today, the eldest of the Bastion and the youngest of the Bastion are gifted with another charm for their bracelets.

Read more... )
bastionmods: (Default)
[personal profile] bastionmods
Who: Everyone
Open: Open
When: Day 145
Where: All over the Bastion
What: Day 3 of the festival
Format: Any
Warnings: None


Day 3 - Day of Pleasure and Purpose

The next lamp appears in the Bastion, this time with mirrors on one side. And of course a certain Ura gets to light it.

Read more... )
bastionmods: (Default)
[personal profile] bastionmods
Who: Everyone
Open: Open
When: Day 144
Where: all over the Bastion
What: Day 2 of the festival because that other post filled up fast
Format: any
Warnings: none

Day 2 - Day of Hope and Bravery

Once again, at midnight, another torch arrives - this time with a horse along with the gear and bullshead. As before, they are list by Zulf. Some of the other decorations fade out, to be replaced by Yudrig or Lemaign-specific decorations like horseshoes, saddles, hammers and plants made of colored metal. This will continue to happen throughout the festival, with new decorations overshadowing old ones, but the old ones still remaining here and there.

The rest is under the cut )
bastionmods: (Default)
[personal profile] bastionmods
Who: EVERYONE
Open: Open
When: Day 143 & 144
Where: All over the Bastion
What: The first two days of the Harvest Festival
Format Any
Warnings: None

For the past week or so, it may feel like to some that the Bastion is gearing up for something. And not anything bad, either. Something good and oh so needed. It's not just the people, the Caels and the Ura that are aware of what the coming days would mean if the world was still intact. It's like the very Bastion itself has suddenly gained new life, and there's a power over it that's greater than any person, creature or Core.

Anyone who is still awake as dawn breaks over the Bastion may find themselves inexplicably tired for no reason at all, and unable to give in to an intense need to close their eyes, just for a moment.

When everyone wakes, and I do mean everyone, the Bastion will be transformed. Decorations, lights strung across every angle, wreaths, tables with colorful cloths over them, streamers and banners and so much stuff just seemingly out of nowhere! The entire Bastion, suddenly a vibrant, beautiful place for a celebration. And not just any celebration.

The Harvest Festival!

gianthobo: (Default)
[personal profile] gianthobo
Who: AZ and open.
Open: Yep.
When: Day 129
Where: Near the entrance to the Skyway, then wandering around. He's nine feet tall, though, so he's pretty noticeable.
What: AZ and his Pokemon arrive at the Bastion.
Format: Either.
Warnings: Pokemon X/Y spoilers.

For some reason I can't explain )

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The Bastion - a DWRP game

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