bastionmods: (Default)
bastionmods ([personal profile] bastionmods) wrote in [community profile] thebastion2014-01-01 08:28 am

The Festival Continues [Day 144]

Who: Everyone
Open: Open
When: Day 144
Where: all over the Bastion
What: Day 2 of the festival because that other post filled up fast
Format: any
Warnings: none

Day 2 - Day of Hope and Bravery

Once again, at midnight, another torch arrives - this time with a horse along with the gear and bullshead. As before, they are list by Zulf. Some of the other decorations fade out, to be replaced by Yudrig or Lemaign-specific decorations like horseshoes, saddles, hammers and plants made of colored metal. This will continue to happen throughout the festival, with new decorations overshadowing old ones, but the old ones still remaining here and there.

During the previous day, conversations with a any of the NPCs (or the recently arrived Uras) will bring up the topic of the second day of the festival. Should you care to listen, you'll learn that they use the very early morning of this day to make wishes, wishes that you must think in to a horseshoe that will be left on the side of your home that faces where the "sun" would be rising (the closest approximation to "east").

Speaking of horses! There seems to be a pen with stallions! Unlike Pyth, one must ride one of these stallions and try to stay on it as long as they can while it bucks and jumps about wildly. Good luck to whoever can manage this, it is not an easy task at all! Only one person can win Yudrig's favor, because at the end of the day the stallions will all take off back to... wherever they came from. The person that manages to stay the longest, though, will win a lovely pair of Yudrig boots, and will gain a single very fast horse for the Bastion to keep.

Along with the horses, there will also be races! Three legged races, races while balancing odd objects on spoons, so many races! Most of these are for the kids to make up for the lack of kid-focused things from the day before, but adults are encouraged to help and participate.

Incidentally, respect is also given to those considered soldiers. Be it by their own mental thinking ("I am a soldier for justice/I am a protector, etc") or by their actual title (this includes exorcists, exorcists in training, rebel leaders, etc) but they will be honored on this day for their bravery, comittment and efforts. The same goes for masons. There will be a table set up with charms for the bracelets, specifically hammer shaped ones - everyone is welcome to take one, but anyone who isn't of this persausion may find them too heavy to wear. The charm can be removed, though, but remember to keep the bracelet!

With that in mind, about midday the center of the Bastion will be cleared and people will be asked if they would like to participate in a game of "Defend Lemaign". It's basically Capture the Flag, but with a singular goal in mind - only one team has a "flag" (actually a small hammer statue) and that team must defend it from the other team. Teams can be any size, but once that statue is grabbed and brought to the other side, OR the timer runs out with Lemaign still within his "temple" the game is over. This will continue throughout the afternoon.

When evening falls again, the second torch for the day will appear to be lit, this one decorated with hammers as well as the standard gear and bull. The day begins to wind down, though there are once again other things to do - this time an entire area dedicated to various sizes of building blocks ranging from small to huge. Go nuts, build what you want, show off your creations! And keep them, they will come in handy later! This is not just for kids, even if it seems like it.

There's also jousting taking place. Nothing as dangerous as true jousting - just wooden horses on tracks that have to be manually pushed along (so be sure to take a willing friend with yout) and padded poles that strike padded armor. Winners will find more charms for those bracelets that were given out as their prize, and five shards per win.

Also, something to keep in mind: Since the day is focused around bravery quite a bit, anyone who shows off a particularly awesome show of bravery (be it personal like asking someone out that you like, facing a mild fear and not running away from it, or something even more spectacular) you will inexplicably find your entire room decorated with horseshoes. Horseshoes everywhere. Why? Yudrig, that's why.

And anyone who visits Lemagin's shrine, for whatever reason, will find themselves inexplicably hit with a wave of optimism. Just for the day, though.

This night winds down much the same as before, and again the children are encouraged to sleep outside while lulled to sleep by tales of Yudrig and Lemagin's adventures.
gianthobo: (upon pillars of salt and pillars of sand)

[personal profile] gianthobo 2014-01-04 09:15 am (UTC)(link)
[He freezes up a bit, unused to the contact, but doesn't pull away.]

... It was not an easy time for anyone. I picked up skills over the years - things we were never taught in the castle. I know enough to be useful, at least. And enough to follow most scientific discussions.
freedom_engineer: (Default)

[personal profile] freedom_engineer 2014-01-04 06:35 pm (UTC)(link)
No, I wouldn't expect it to be easy. War is hell, and the mental trauma alone is enough to drive weaker souls to dangerous things.

[Colin gives him a little grin, then. Also worth noting? He has yet to pull away.]

So, is that interest in my work I hear?
Edited 2014-01-04 18:36 (UTC)
gianthobo: (upon pillars of salt and pillars of sand)

[personal profile] gianthobo 2014-01-05 04:26 pm (UTC)(link)
[He shifts a little uncomfortably in Colin's grip. How does he shot contact with people.]

... Yes. Depending on what, exactly, it is.
freedom_engineer: (Humorous)

[personal profile] freedom_engineer 2014-01-05 09:37 pm (UTC)(link)
[I DUNNO, lol

Colin catches the shift, and he lets go.]


Sorry about that, you sounded like you needed one.

As for my work... Everything.

I'm in charge of my ship's primary interphasic hyperdrive, so my specialty is engines. But... there's not much call for a hyperdrive engineer here.

Fortunately, I dabble in a little bit of everything. I can't build the most advanced stuff on my own, but anything that's old and easy to me is probably still advanced tech to most of the people here.

You got any specific interests? Maybe I can cater to you.
gianthobo: (revolutionaries wait)

[personal profile] gianthobo 2014-01-06 07:59 am (UTC)(link)
Not really... though if we could figure out some way to heal Pokemon here without a Pokemon Center it would be useful. I don't have healing items with me and I don't think the others have much either.

... Aside from that, some kind of shelter might be helpful. I don't fit into most of the buildings without... a lot of difficulty.
freedom_engineer: (Default)

[personal profile] freedom_engineer 2014-01-06 07:22 pm (UTC)(link)
[Colin tilts his head in confusion at that first statement, and he nods.]

I'm not sure what I can do for healing Pokèmon, but if there's some way I can assist, I'd be happy to.

But shelter? That's something I can take care of easily. What would you like?

[Colin settles back, passively scanning AZ and getting to work on setting up his blueprint program.]
gianthobo: (Default)

[personal profile] gianthobo 2014-01-07 02:51 am (UTC)(link)
As long as it can keep rain off of my head, it doesn't matter.

[Not that he's seen rain here, but you never know.]

I don't need much.
freedom_engineer: (Listening)

[personal profile] freedom_engineer 2014-01-08 03:22 am (UTC)(link)
Even if you don't need much, it's a shame to not have a home over your head.

Have you been venturing out to the Skyway for shards? Do you know that the monument can be used to create buildings?
gianthobo: (oh who would ever wanna be king?)

[personal profile] gianthobo 2014-01-08 07:20 pm (UTC)(link)
I don't... fight. My Pokemon can fend off the monsters, but I don't want to push them. I've seen some of the buildings created by it, but...

[... He's hesitant to put his team in danger when he doesn't know how to heal them well. Rest and medicines, but the latter isn't really much of an option here.]
freedom_engineer: (Default)

[personal profile] freedom_engineer 2014-01-10 12:02 am (UTC)(link)
Hmmm... why don't you come out with me and Paarth on a few runs? He's got the muscle, and I've got precision. We can keep you outta trouble.

Honestly, we've all gotta contribute if we hope to survive for any length of time. You don't gotta go looking for trouble, just go looking for stuff we can use. A few shards here and there, and you'll be able to get a nice big roof over your head in no time.

'Course, I can help out with building something if that's gonna be difficult.
gianthobo: (for my head on a silver plate)

[personal profile] gianthobo 2014-01-11 03:34 am (UTC)(link)
I would like to help, yes.

[Just. Fighting, no. He's had enough of that.]

I can build it if I can find materials...
freedom_engineer: (Listening)

How did I miss this one? ARGH. Sorry about that!

[personal profile] freedom_engineer 2014-01-14 12:06 am (UTC)(link)
Then come out with me and Paarth.

[Colin grins, and reaches out to clap AZ on the arm.]

We don't even need to fight. I try to avoid it, personally. Everything out there is probably having a worse time of things than we are. We don't have to go and make things worse for 'em.

Of course, if they attack me, I defend myself, but I don't see any reason to go looking for trouble. Just those materials we so desperately need.

Stuff for a home should be pretty easy, between the scrap yard, the wharf, and the residential district. We can hit all of those up in the coming days.
gianthobo: (for some reason I can't explain)

[personal profile] gianthobo 2014-01-14 03:09 am (UTC)(link)
[He nods at the suggestion.]

A scrap yard would be useful... I can likely find most of what I need there. Golurk can probably carry anything I can't.
freedom_engineer: (Default)

[personal profile] freedom_engineer 2014-01-14 07:02 am (UTC)(link)
The scrap yard is quite possibly my favorite place to visit. All the metal there is going to prove very useful for my construction projects.

[Colin gives AZ a warm grin.]

I take it you've got some thoughts in mind for lodgings?
gianthobo: (revolutionaries wait)

[personal profile] gianthobo 2014-01-14 07:40 pm (UTC)(link)
A little... it can't be made of wood or Torkal might set it on fire by accident. So I'd need to find something of metal, large enough for Golurk or I to stand up comfortably.
freedom_engineer: (At Work)

[personal profile] freedom_engineer 2014-01-14 08:26 pm (UTC)(link)
Oh, you'll want something with good ventilation and thermal dissipation then. That's a project I can get behind, definitely. Torkoal's the fire turtle, yes? I assume you'll want an area for him, or her, to sleep in too? Depending on how hot the flame burns, it will be a little bit of a challenge. Definitely need some fans to keep the air circulating...

[There goes Colin's brain, off on a planning spree. Rein him in, or hold on for the ride.]
gianthobo: (for some reason I can't explain)

[personal profile] gianthobo 2014-01-17 04:43 am (UTC)(link)
That's right. He burns coal, so it's definitely a challenge keeping the area cool enough. He's very handy in the winter, though.
freedom_engineer: (Default)

[personal profile] freedom_engineer 2014-01-18 09:07 pm (UTC)(link)
Coal burning silicate life form... That is a very interesting mental exercise. Fortunately, Silicoid construction should have advice on how to take care of that... Lots of smoke, I imagine. Does he mind breezes? I think I can come up with a decent arrangement for him that should be comfortable for all of you.

Assuming he doesn't toss cinders in a breeze. That's another interesting problem...
gianthobo: (feel the fear in my enemy's eyes)

[personal profile] gianthobo 2014-01-20 12:38 am (UTC)(link)
He doesn't usually. He can be kept in his pokeball if it's that much of a problem, but I like to let them have as much fresh air as they can. It helps them exercise, too.
freedom_engineer: (Listening)

[personal profile] freedom_engineer 2014-01-21 01:31 am (UTC)(link)
Oh, that's not an issue at all. I just don't want to design something that will wind up tossing cinders into grass or anything else flammable is all.

So... Torkoal, Golurk, Floette, and... was there another one? I'm sorry, with all the Pokemon here, I haven't yet memorized all of them. I'd like to design a building that works for all of them, and you as well of course.
gianthobo: (Default)

[personal profile] gianthobo 2014-01-21 08:32 pm (UTC)(link)
Sigilyph. A Psychic and Flying type. It's not a problem. There are a lot of Pokemon where I come from. Many people don't know them all, and they live in that world.

[Or did. But shh. That's depressing.]
freedom_engineer: (Head cocked)

[personal profile] freedom_engineer 2014-01-21 10:35 pm (UTC)(link)
Huh... Can you tell me what sort of things they like, so I know what sort of designs I should be looking for?

[Colin knows better than to bring up the worlds that went boom.]
gianthobo: (Default)

[personal profile] gianthobo 2014-01-23 12:15 am (UTC)(link)
Floette likes flowers and natural materials. Torkoal is most comfortable in caves. Sigilyph and Golurk aren't terribly picky, as long as they have a place they can protect.