bastionpc: (Georges)
Bastion NPC ([personal profile] bastionpc) wrote in [community profile] thebastion2014-09-27 10:46 am

[Day 230] We're still not dead! Time to get drunk until we are

Who: Georges, you, and so much alcohol
Open: Open
When: Day 230, from noon til night
Where: Inside and outside the Distillery
What: In which planning is attempted, an obnoxious amount of booze is shoved at everyone, and Georges needs help with some things
Format: Pick your poison
Warnings: Drunk shenanigans at some point, likely


So, in the morning, Georges makes sure to stop anyone before they can go out onto the Skyway or get a bite to eat, or basically attempt to carry on with their lives like normal. With the most recent near death experience, he seems to be aiming to be more insistently friendly, apparently.

"Hey there! I got everyone together for some drinks, well, last time since we all needed one after that and I figured why not do it again? Come over to the Distillery later today, and I'll have some things whipped up! Oh- and by the way. That Ura fella, Zulf, he wanted folks to meet up and try and figure a few things out, get a bit more organization 'round here I suppose. If you could pass this around, that'd be great!"

And, sure enough, at around noon-ish Georges has once again set up some things. There are tables just outside the distillery, the largest he could manage (which is just a couple pressed up against one another) done up specifically for anyone who wants to sit around and be responsible.

For those who don't care about or don't trust themselves with responsibility, there's a couple smaller tables scattered about both inside and outside. As usual, Georges is behind the bar with a row of bottles on display. Ask him about them, chat with one another, or just focus on getting utterly and completely smashed, do as you like.

Maybe if you're chatty enough, you might even get roped into something.
fuckthemancers: (I set my sail)

[personal profile] fuckthemancers 2014-09-27 06:29 pm (UTC)(link)
[There's Zulf, although he is clearly abstaining from any liquor mostly on the basis that Cael booze is fucking terrifying. There's a rather large amount of paper all packed up in one bag sitting besides his chair, and he takes one roll out. When it's spread out properly, it should clearly show that it's a map.]

While you've all been away, I've been working on making maps to be handed out. I've tried to include noticeable and stable landmarks. It's not truly finished, but it should be good enough to make it to all the areas that have been explored so far.

If anyone can help me with some more details, I'd much appreciate it. Even just looking over it to confirm that it's correct.

Also, what condition was the mine in? I didn't want to bother anyone right as you all came back.
blackblooded: (ragnarok and interested)

[personal profile] blackblooded 2014-09-27 06:59 pm (UTC)(link)
We can help fix them. [Crona spends an inordinate amount of time out on the Skyway, and the meister's memory is better than most. So the meister looks at the map, studying the landmarks Zulf has marked out.

Ragnarok is going to grab himself a shot glass and some of that booze and completely ignore the map.
]
fuckthemancers: (rockafiller) (The other day I was really high)

[personal profile] fuckthemancers 2014-09-27 07:28 pm (UTC)(link)
Thank you. I know you were out there for quite some time until just recently, weren't you? I'm sure you're familiar quite a few areas by now.

[Not to mention Crona is one of those who's been here the longest, so far as Zulf has been able to tell. He moves a bit out of the way so that the meister has a better view and does his best to ignore Ragnarok.]

[The map is decent enough and it certainly covers most of the known areas. The detail seems to vary from area to area, however, from a clear and explained path from the Bastion to the Mancer Observatory, and then with Jawson's Bog being one of those "fuck no not touching it" areas of mystery.]

[The most detailed would likely be the immediate areas within a day's walk of the Bastion and, peculiarly enough, Burstone Quarry although any maps picked up from the area are considerably better off. The least? Jawson's Bog, of course, along with the Rippling Walls and considerable chunks of random pieces of Skyway that connect everything together.]
blackblooded: (that way)

[personal profile] blackblooded 2014-09-27 08:18 pm (UTC)(link)
[The little paths are the easiest, but Crona has gone out into the wilderness for days, walked and walked straight off the map.]

I'll show you. [Crona carefully runs a finger along the page, tracing out the paths but not willing to make any marks with a pen. A pause, to make sure Zulf is paying enough attention.]

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dragonform: (025)

[personal profile] dragonform 2014-09-28 06:36 am (UTC)(link)
I'm pretty good with exploration. It'll be a bit harder to map things out with the Calamity, but I'd be willing to give it a shot.

[He begins examining the map, noting places and areas he might have been to already.]

This should make things much safer, if we can maintain the map with up to date information. I don't know how much the land out there moves.
fuckthemancers: (ask-zulf) (Why is there a blood covered)

[personal profile] fuckthemancers 2014-09-28 09:14 am (UTC)(link)
[Zulf lets him have enough room to look it over, speaking in the meantime.]

It's actually surprisingly stable, not counting the fragments of land that come together at the shard amulets' beckoning. It's really just new pieces of land appearing from other worlds that are notable, at least as far as I can tell.

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croceamors: (twilightshards) (rare honesty > You lost your self)

[personal profile] croceamors 2014-09-27 06:36 pm (UTC)(link)
[Anya would be so proud of him, he actually has a glass of Bull Brandy that he can drink without keeling over like a delicate little fainting goat.]

[But Saix cuts right to the point.]


I want to start up a training group for both newcomers and those who are only just now going onto the Skyway after arriving at the Bastion. It would be good for people who have been here for a while as well.

There's still too many people going out on their own when we know that even skilled fighters can be taken down out there, and not all of them know what they're doing. If we get some skilled individuals to teach them basic first aid, survival skills, combat, and how to just plain run away when no other options present themselves, then that's less time tending to foolish injuries at best or deaths at worst.

I don't plan on doing this all on my own, however.

[He was already the secretary with too much on his plate with the Organization, like hell he's doing that again]
freedom_engineer: (Irritation)

[personal profile] freedom_engineer 2014-09-27 06:45 pm (UTC)(link)
Hey, if you can get some people to be willing to take some basic common sense classes, be my guest. I tried to knock down that silo on my own a while back and got knocked on my ass for the trouble.

[Yep, Colin's still bitter that so few people seemed interested in getting information that could save their lives...]
croceamors: (dreamdropdistance) (suspicion > The ultimate defense)

[personal profile] croceamors 2014-09-27 06:47 pm (UTC)(link)
If I can get people with skills that compliment my own to act as teachers, then I'll just knock back harder until they get it through their heads or I kill them.

[...Basically what he's saying is that he needs someone with social skills here.]

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wayofvoice: (Laas Yah Nir + We grow old by)

[personal profile] wayofvoice 2014-09-27 06:39 pm (UTC)(link)
[Good thing this is outside. While Paarthurnax can't seat at the table proper, on account of being a giant motherfucking dragon, he can settle down not far off in good hearing range of the discussions taking place.]

The Bastion has run well... Yet it grows ever larger. We are not as organized as we should be in many aspects.

I have spoken with some here and the topic of leaders has arisen. What thoughts do you all have on that?
daughterofursa: (if it comes to it)

[personal profile] daughterofursa 2014-09-27 07:05 pm (UTC)(link)
I think it's something everyone should have some choice in. Some of us were leaders where we came from, but it's not a position anyone can claim when we're all coming from different nations.

We should be able to choose someone we all feel we can depend on.

[It might sound like common sense to some people, but they don't have elections where Zuko comes from so this choice thing is kind of a novel idea to her.]
wayofvoice: (Iiss Slen Nus + Family quarrels are)

[personal profile] wayofvoice 2014-09-27 07:33 pm (UTC)(link)
So you suggest a vote, then, perhaps?

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blackblooded: (that one talking icon)

[personal profile] blackblooded 2014-09-27 07:09 pm (UTC)(link)
There isn't anyone who could be a leader except you. [Paar is the only adult Crona really respects and thinks could be a leader.]

Colin will probably volunteer but he shouldn't be one. [Ragnarok has been taking advantage of the existence of shot glasses and booze, and as a result Crona's a little bit more vocal and less tactful than usual.]
amphibian: (you know that you'll feel better and)

[personal profile] amphibian 2014-09-27 07:30 pm (UTC)(link)
Yeah! A hundred percent agreed! [She's glad someone else brought up Colin because she didn't wanna be that guy.]

...Well, actually...I dunno, having more than one person in charge might not be a bad idea...

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gianthobo: (for my head on a silver plate)

[personal profile] gianthobo 2014-09-27 07:16 pm (UTC)(link)
[AZ is seated nearby, but he stirs at the mention of leaders. The idea is something he's spoken to Hilda about recently, but he feels he needs to add his voice to the pile as someone with experience.]

Not a single leader. As much as people in the Bastion have proven to be... kind... there's still too much risk and responsibility both in giving a single person all of the power.
wayofvoice: (Wuld Nah Kest + We may strive with)

[personal profile] wayofvoice 2014-09-27 07:37 pm (UTC)(link)
I agree. [He did mention 'leaders', plural, after all.] So a council of sorts would be better, do you believe?

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kyotoprincess: (thinking)

[personal profile] kyotoprincess 2014-09-27 10:24 pm (UTC)(link)
[Bon nods in agreement at what AZ is saying.]

Not only that, but I doubt that any one person could possibly handle everything there is to do here. Plus, if it's a group, then there's no worry about a personal dispute bleeding into how they lead.

[He hasn't forgotten that fight Nathaniel and Zulf had, nope.]

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kyotoprincess: (deep thought)

[personal profile] kyotoprincess 2014-09-27 10:30 pm (UTC)(link)
Like others have said, maybe instead of one leader, have several that take care of different aspects of life here. Someone to lead explorations on the Skyway, someone to handle talks with the other groups we meet, that kind of thing. Each leader could be in charge of just their specific area, and handle the day-to-day things that need to be done, or the snap decisions that can't wait for all of us to decide what to do.

[He has a couple ideas for people he would like to see as leaders, but he'll keep that to himself for now.]

But I do think that we've got a small enough group that we can stick to a popular vote to decide big things, where we have time to talk it over and make a consensus. That way everyone's voice is heard.
dragonsorcsandwolves: (Default)

[personal profile] dragonsorcsandwolves 2014-09-28 03:20 am (UTC)(link)
["Speaking up" is relative, given how quiet Rob is most of the time (half of you probably forgot he was at the table sipping Mender's Mead with how quiet he's been so far), but he's speaking up now. Quietly.]

Consensus-building should work as long as there aren't too many people involved. 150 to 200 is probably the maximum, if Dunbar's number applies to this kinda situation. But if people want leaders having several's probably the best way to do it. You don't want anyone to have too much power. The last thing we need is someone making a bunch of rules and regulations and trying to control how people act. As long as no one's doing anything that harms anyone else they should be left alone, even if they're not doing what you think they should be doing.
dragonform: (013)

[personal profile] dragonform 2014-09-28 06:39 am (UTC)(link)
I think it's a good idea to have a group who can assist in coordinating things, but I wouldn't even know where to begin when selecting a leader.
wayofvoice: (Zun Haal Viik + Where you used to be)

[personal profile] wayofvoice 2014-09-28 09:16 am (UTC)(link)
It is something that we all must discuss. Perhaps the more you speak with others, the more you will settle on things regarding your own opinions.
daughterofursa: (if it comes to it)

[personal profile] daughterofursa 2014-09-28 03:47 pm (UTC)(link)
Well, if you think of the qualities that would make you willing to follow someone...

I imagine someone who listens and doesn't decide rashly, who considers themself in service to everyone and not the other way around.
amphibian: (let the dark clouds burst)

[personal profile] amphibian 2014-10-07 08:26 pm (UTC)(link)
[Aoi waits until she feels like most of the serious discussion has settled before she decides to speak up.]

So, um... Well, first, since we were talking about ways to make people safer... Having an ability or a talent from the monument really helps if you don't already have a way to defend yourself! But they need shards and you can't get shards if you don't go on the Skyway, but you can't go on the Skyway if you don't have a way to defend yourself... I have a whole bunch of shards, though! Soooo if anyone wants a power or something from the monument who doesn't have one, come talk to me later, okay?

But also, I was thinking... [She fidgets a little in her seat and purses her lips before continuing.] If we want to establish leadership and stuff, then...we should have laws, and a way to enforce them, right? And, like...punishments. [Frowning, she fidgets a little more where she sits, and after a second's pause, she continues, speaking rapidly.] I-I didn't really wanna bring it up, but it'll have to come up eventually, right? There was what happened with Nathaniel's apartment, but nothing ever came of it, but—but we can't just ignore stuff like this if it happens again...
daughterofursa: (if it comes to it)

[personal profile] daughterofursa 2014-10-07 09:33 pm (UTC)(link)
That brings up a good point, actually. There are people who can't or prefer not to go on the Skyway, but that doesn't mean they don't deserve shards to use how they want.

[She's a little surprised to hear the rest, though, at least coming from Aoi. She wouldn't have expected the other girl to bring up punishments.]

It seems pretty stupid for any of us to commit crimes against each other in a situation like this, but... you're right. The more of us there are, the more likely we're going to see some problems. There should be consequences for certain offenses, and people should know what they are.