bastionpc: (Georges)
Bastion NPC ([personal profile] bastionpc) wrote in [community profile] thebastion2014-09-27 10:46 am

[Day 230] We're still not dead! Time to get drunk until we are

Who: Georges, you, and so much alcohol
Open: Open
When: Day 230, from noon til night
Where: Inside and outside the Distillery
What: In which planning is attempted, an obnoxious amount of booze is shoved at everyone, and Georges needs help with some things
Format: Pick your poison
Warnings: Drunk shenanigans at some point, likely


So, in the morning, Georges makes sure to stop anyone before they can go out onto the Skyway or get a bite to eat, or basically attempt to carry on with their lives like normal. With the most recent near death experience, he seems to be aiming to be more insistently friendly, apparently.

"Hey there! I got everyone together for some drinks, well, last time since we all needed one after that and I figured why not do it again? Come over to the Distillery later today, and I'll have some things whipped up! Oh- and by the way. That Ura fella, Zulf, he wanted folks to meet up and try and figure a few things out, get a bit more organization 'round here I suppose. If you could pass this around, that'd be great!"

And, sure enough, at around noon-ish Georges has once again set up some things. There are tables just outside the distillery, the largest he could manage (which is just a couple pressed up against one another) done up specifically for anyone who wants to sit around and be responsible.

For those who don't care about or don't trust themselves with responsibility, there's a couple smaller tables scattered about both inside and outside. As usual, Georges is behind the bar with a row of bottles on display. Ask him about them, chat with one another, or just focus on getting utterly and completely smashed, do as you like.

Maybe if you're chatty enough, you might even get roped into something.
wayofvoice: (Wuld Nah Kest + We may strive with)

[personal profile] wayofvoice 2014-09-27 07:37 pm (UTC)(link)
I agree. [He did mention 'leaders', plural, after all.] So a council of sorts would be better, do you believe?
gianthobo: (upon pillars of salt and pillars of sand)

[personal profile] gianthobo 2014-09-27 07:54 pm (UTC)(link)
It seems to do better in my experience. Perhaps people with different leadership roles - someone in charge of food, someone in charge of power, someone in charge of defense, and so on.
wayofvoice: (Zun Haal Viik + Where you used to be)

[personal profile] wayofvoice 2014-09-27 08:04 pm (UTC)(link)
It is merely a matter of finding those with the skill and inclination for such roles.

What would be the most vital, in your opinion?
gianthobo: (for some reason I can't explain)

[personal profile] gianthobo 2014-09-28 07:58 am (UTC)(link)
Right now? Power. We need to know exactly how long we have. If we have someone in charge of exploration they can work with them to find more shards and cores. The power isn't going to last for a long time - we need to find both more cores and a more permanent solution.

In general though we need to have someone in charge of defense, food, and justice. Should someone commit an act against someone else in the Bastion, we need to make sure that we don't act rashly. In addition... we need to make sure we have someone in charge of health. The clinic only has so much, and we need to know how much we have and what we need. Having training for at least field medicine would help, too.
Edited 2014-09-28 07:58 (UTC)