bastionmods (
bastionmods) wrote in
thebastion2014-01-22 01:52 pm
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Day 151
Who: Zia, Zulf + the NPCs Nathaniel, Zanya, Zahi + YOU
Open: Open
When: Day 151
Where: Throughout the Bastion
What: Tension has fallen over the Bastion, and it's time to sort out truth and anger.
Format: Any
Warnings: Drama
A few days ago, some residents of the Bastion might have become aware of a confrontation happening at a certain Ura's humble abode. There was some yelling- although not clear- and the result was a very harried looking Rin Okumura forcibly dragging away resident Mancer Nathaniel. The next couple of days have been quiet, but today... Well, if anyone wants to ask about and see what the deal was, it seems like today is the day.
It seems like Nathaniel has finally quit his own self imposed isolation, if only so that he doesn't starve to death. Apparently anger can only sustain a man for so long. He can be seen storming through the Bastion, a thundercloud practically gathered about him, or at the eating area looking very much like he wants to be left alone.
Zulf has been less of a hermit. Anyone who has seen him since the argument has probably noticed his black eye and sore nose. He seems angry as well, although it's quieter and colder underneath all his civility. More noticeably, he's been hard at work building a few fences near the edges of the Bastion- mostly near his tent but also in other areas as well. They're not the best fences, but they're good enough, hopefully. You can approach him at the shrine, his tent, or anywhere, really... He's as available as he's always been. He might even approach you, just to warn about falling off the edge of the Bastion.
Seriously, this place has needed safety railings for ages now. Who's bright idea was it not to include safety railings?RUCKS...
Anyone wandering by the Kitchens today will notice... Damn, that's a lot of yelling. And slamming of things. Should knives be used to chop that hard...? That's right, Rin is in a bad mood and anyone who comes near will immediately know it. The excess swearing is probably a good clue. Unlike the other two, she's unleashing her temper with wild abandon in the sanctity of her kitchen where no one will bug her. Well. Unless YOU bug her...
Of course, these three aren't the only ones noticeable about the Bastion today! It looks like the Ura residents are just coming out of the woodwork.
Anyone who's talked to either of the latest Ura additions knows that Zulf came in with Zia. While not involved with the row from a few days ago, she seems just as worried as Zulf seems angry. It's possible to see her wandering about with her pet Pecker chick. Might see her coming away after a discussion with Zulf, too... Maybe she knows what's going on?
There's also Zanya and her father Zahi who have been apparently a bit more sociable these last few days. There's apparently a subject they're both interested in which they'll approach people about, although they'll do so differently. Zahi will strike up friendly conversation, but Zanya will simply get right to the point: do you have any idea what happened?
Feel free to strike up conversation with any of them, or even try and talk to everyone if you wish.
[ooc: This is your characters chance to investigate just what the drama is all about! In such a small place as the Bastion, it's a bit hard to miss... Feel free to have your characters speculate or gossip with the Ura NPCs about what may have happened or if they caught onto a sliver of what happened (like Zulf and Nathaniel falling off the edge of the Bastion), or for them to go the more direct route by talking to either Nathaniel, Zulf, Rin, or Zia.]
[Long story short is that Rin went to get Venn's journal from Nathaniel. Upon realizing who exactly wanted it, Nathaniel went to confront Zulf. There was an argument on just who and what caused the Calamity... and then Nat punched Zulf in the face, they rolled off the edge of the Bastion, and Rin separated them after they got blown back up.]
[As a reminder! Mod Mandy plays NPC!Nathaniel and NPC!Zahi. Mod Jeni plays NPC!Zanya and Rin. Birdmod James plays Zulf. Helpful player Courtney plays Zia. We'll all get to you on our own individual time, and as soon as possible! Just make sure it's clear in your post who your character is approaching.]
Open: Open
When: Day 151
Where: Throughout the Bastion
What: Tension has fallen over the Bastion, and it's time to sort out truth and anger.
Format: Any
Warnings: Drama
A few days ago, some residents of the Bastion might have become aware of a confrontation happening at a certain Ura's humble abode. There was some yelling- although not clear- and the result was a very harried looking Rin Okumura forcibly dragging away resident Mancer Nathaniel. The next couple of days have been quiet, but today... Well, if anyone wants to ask about and see what the deal was, it seems like today is the day.
It seems like Nathaniel has finally quit his own self imposed isolation, if only so that he doesn't starve to death. Apparently anger can only sustain a man for so long. He can be seen storming through the Bastion, a thundercloud practically gathered about him, or at the eating area looking very much like he wants to be left alone.
Zulf has been less of a hermit. Anyone who has seen him since the argument has probably noticed his black eye and sore nose. He seems angry as well, although it's quieter and colder underneath all his civility. More noticeably, he's been hard at work building a few fences near the edges of the Bastion- mostly near his tent but also in other areas as well. They're not the best fences, but they're good enough, hopefully. You can approach him at the shrine, his tent, or anywhere, really... He's as available as he's always been. He might even approach you, just to warn about falling off the edge of the Bastion.
Seriously, this place has needed safety railings for ages now. Who's bright idea was it not to include safety railings?
Anyone wandering by the Kitchens today will notice... Damn, that's a lot of yelling. And slamming of things. Should knives be used to chop that hard...? That's right, Rin is in a bad mood and anyone who comes near will immediately know it. The excess swearing is probably a good clue. Unlike the other two, she's unleashing her temper with wild abandon in the sanctity of her kitchen where no one will bug her. Well. Unless YOU bug her...
Of course, these three aren't the only ones noticeable about the Bastion today! It looks like the Ura residents are just coming out of the woodwork.
Anyone who's talked to either of the latest Ura additions knows that Zulf came in with Zia. While not involved with the row from a few days ago, she seems just as worried as Zulf seems angry. It's possible to see her wandering about with her pet Pecker chick. Might see her coming away after a discussion with Zulf, too... Maybe she knows what's going on?
There's also Zanya and her father Zahi who have been apparently a bit more sociable these last few days. There's apparently a subject they're both interested in which they'll approach people about, although they'll do so differently. Zahi will strike up friendly conversation, but Zanya will simply get right to the point: do you have any idea what happened?
Feel free to strike up conversation with any of them, or even try and talk to everyone if you wish.
[ooc: This is your characters chance to investigate just what the drama is all about! In such a small place as the Bastion, it's a bit hard to miss... Feel free to have your characters speculate or gossip with the Ura NPCs about what may have happened or if they caught onto a sliver of what happened (like Zulf and Nathaniel falling off the edge of the Bastion), or for them to go the more direct route by talking to either Nathaniel, Zulf, Rin, or Zia.]
[Long story short is that Rin went to get Venn's journal from Nathaniel. Upon realizing who exactly wanted it, Nathaniel went to confront Zulf. There was an argument on just who and what caused the Calamity... and then Nat punched Zulf in the face, they rolled off the edge of the Bastion, and Rin separated them after they got blown back up.]
[As a reminder! Mod Mandy plays NPC!Nathaniel and NPC!Zahi. Mod Jeni plays NPC!Zanya and Rin. Birdmod James plays Zulf. Helpful player Courtney plays Zia. We'll all get to you on our own individual time, and as soon as possible! Just make sure it's clear in your post who your character is approaching.]
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With the rest of the Caels here? I have nothing against them. I actually did come to Caelondia of my own free will initially as an ambassador of peace, to help bridge the gap between our two people. You can't do that if you hate the entire other side.
[For a short while, he had... but he's come to terms with a few things. Not everything, but a few.]
no subject
I'm still missing something, but you've been far more honest with me than Nathan was.
This? All of this? It can't happen again. If it does, you walk away. If he follows, you come to my workshop and find me. We don't have the luxury of this kind of conflict any more.
I'm not happy with you, either. I know this wasn't a one-sided thing... But I don't believe you picked this fight. And I really wish you wouldn't have taken Rin to talk to Nathan about this...
no subject
I thought if I talked to him myself, I'd just end up making the matter worse. I shouldn't have dragged her into this... I plan on making it up to her as best I possibly can.
I won't go looking for a fight, Nathaniel, I can promise you that. But... I will say that Zia and I plan on telling everyone about this. This sort of thing will get out inevitably. The Kid and the two of us know it's better to be upfront about it. We're simply... trying to figure out how to approach it.
no subject
[He's not offended, but he is irritated.]
I'll tell you what I tell everyone who has a big secret that needs to come out.
Don't skirt around it. Don't wait for the most opportune moment. Don't try to conceal anything because it might go wrong. You leave even a HINT that you might be hiding something worse than what you're saying, and someone will catch onto it, and then you're really in trouble.
Information wants to be free. A lie may travel a thousand miles before the truth gets out of bed, but the truth is immortal, while a lie is destined to die an ignoble, bloody death.
Now... if you have any questions, ask away. If you have anything to tell me? Say it.
If not... let's get to work on these fences.
[He gives the fencing a slightly disturbed look]
Seriously, if someone hit one of those, they'd just take it with them when they went over the edge...
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no subject
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Have you done construction before?
no subject
To some degree, yes.
...Just. Not often with wood...
no subject
Then you can start worrying about what I could do to your fences.
no subject
[But okay, yes, fine, he is here and resigned to this brand new lesson.]