bastionpc: (Georges)
Bastion NPC ([personal profile] bastionpc) wrote in [community profile] thebastion2014-09-27 10:46 am

[Day 230] We're still not dead! Time to get drunk until we are

Who: Georges, you, and so much alcohol
Open: Open
When: Day 230, from noon til night
Where: Inside and outside the Distillery
What: In which planning is attempted, an obnoxious amount of booze is shoved at everyone, and Georges needs help with some things
Format: Pick your poison
Warnings: Drunk shenanigans at some point, likely


So, in the morning, Georges makes sure to stop anyone before they can go out onto the Skyway or get a bite to eat, or basically attempt to carry on with their lives like normal. With the most recent near death experience, he seems to be aiming to be more insistently friendly, apparently.

"Hey there! I got everyone together for some drinks, well, last time since we all needed one after that and I figured why not do it again? Come over to the Distillery later today, and I'll have some things whipped up! Oh- and by the way. That Ura fella, Zulf, he wanted folks to meet up and try and figure a few things out, get a bit more organization 'round here I suppose. If you could pass this around, that'd be great!"

And, sure enough, at around noon-ish Georges has once again set up some things. There are tables just outside the distillery, the largest he could manage (which is just a couple pressed up against one another) done up specifically for anyone who wants to sit around and be responsible.

For those who don't care about or don't trust themselves with responsibility, there's a couple smaller tables scattered about both inside and outside. As usual, Georges is behind the bar with a row of bottles on display. Ask him about them, chat with one another, or just focus on getting utterly and completely smashed, do as you like.

Maybe if you're chatty enough, you might even get roped into something.
windgod: (Default)

[personal profile] windgod 2014-10-01 08:01 am (UTC)(link)
[Good thing for Rob, Ippo had since gotten over his fear of interactions with people and was more than happy to give his partner a wave and a smile.]

Heya! Happy to be back with the fresh air?
dragonsorcsandwolves: (Default)

[personal profile] dragonsorcsandwolves 2014-10-01 07:20 pm (UTC)(link)
[Rob would never have predicted that Ippo was once like that. He seemed like a fighter with plenty of self-confidence. Then again, at first glance some might take Rob for a football player or a fighter himself (he was certainly capable of intimidating people with that assumption, at least), so appearances could certainly deceive.

Rob nods in response. Without tunnel walls to amplify his voice, he's actually a little hard to hear over the background noise of people talking.]

It was kinda interesting to go on something like a real-life dungeon crawl though.
windgod: (Huh?)

[personal profile] windgod 2014-10-04 07:44 pm (UTC)(link)
Dungeon...crawl?

[You'll have to forgive him Rob, the kid practically grew up in a 9 to 5 job helping his mother with her business, only to go straight into boxing which is basically a full-time job. He's never had time for many video games before, but he does look legitimately interested to learn.]
dragonsorcsandwolves: (Default)

[personal profile] dragonsorcsandwolves 2014-10-05 08:31 pm (UTC)(link)
[Rob on the other hand has done significantly less with his life and thus has had time for plenty of frivolous things. He also blinks because he'd just assumed that Ippo would know that reference.]

Yeah. In video games (or tabletop games but I haven't played many of them) you sometimes end up exploring underground tunnels or ruins filled with monsters and treasure. There was more treasure than monsters in the quarry, but otherwise it was similar. Not something I ever thought I'd end up doing.