Rob Edwards (
dragonsorcsandwolves) wrote in
thebastion2015-03-25 10:53 pm
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Entry tags:
Day 293
Who: Rob, anyone
When: Day 293
What: Rob's Alchemy skill has increased. Or just grab him to talk if you want.
Where: Anywhere in the Bastion
Format: Will match
Warnings: None
For Colin
Rob's been spending a lot of time in the laboratory area this past week. He told Colin what he was doing - trying to make an invisibility potion from various ingredients that Paarthurnax bought in preparation for learning to make healing potions - but he hasn't been offering updates on how that's been going. If asked he's been having trouble processing the plants into reagents correctly, along with a few minor issues with a brewing process that's beyond what he ever tried to do in science class.
Today though, while Colin's back is towards the stairs, Rob comes down as quietly as he can (and of course because he's trying to be quiet he's louder than he normally is) and approaches Colin from behind with an open bottle in his hand. Assuming Colin doesn't respond to hisincredibly obvious approach, he'll cough loudly. Either way, as soon as Colin starts to turn his head during this process, Rob will quaff the contents of the bottle. When Colin's gaze finally passes over where Rob's standing, there won't be anyone visible. For the next 17 seconds. Homemade invisibility potions in Skyrim don't last very long.
For Paarthurnax
When Paarthurnax looks like he isn't busy with anything, Rob crosses the bridge to the Dragonfield and approaches him.
"Hey, uh, Paarthurnax? Can I show you something?"
For Everyone Else
There's a tough-looking long-haired man walking around in mammoth-hide sandals, cargo shorts, a tank top, and a rabbit skull and leg bones strung out on a necklace around his neck, the faint blue glow of a shard coming from each eye socket. He's clinking slightly as he walks, which may be related to the bulges in the cargo pockets of his shorts. Whether you've seen him around before or not, if you want to talk to him now's a perfect opportunity.
When: Day 293
What: Rob's Alchemy skill has increased. Or just grab him to talk if you want.
Where: Anywhere in the Bastion
Format: Will match
Warnings: None
For Colin
Rob's been spending a lot of time in the laboratory area this past week. He told Colin what he was doing - trying to make an invisibility potion from various ingredients that Paarthurnax bought in preparation for learning to make healing potions - but he hasn't been offering updates on how that's been going. If asked he's been having trouble processing the plants into reagents correctly, along with a few minor issues with a brewing process that's beyond what he ever tried to do in science class.
Today though, while Colin's back is towards the stairs, Rob comes down as quietly as he can (and of course because he's trying to be quiet he's louder than he normally is) and approaches Colin from behind with an open bottle in his hand. Assuming Colin doesn't respond to his
For Paarthurnax
When Paarthurnax looks like he isn't busy with anything, Rob crosses the bridge to the Dragonfield and approaches him.
"Hey, uh, Paarthurnax? Can I show you something?"
For Everyone Else
There's a tough-looking long-haired man walking around in mammoth-hide sandals, cargo shorts, a tank top, and a rabbit skull and leg bones strung out on a necklace around his neck, the faint blue glow of a shard coming from each eye socket. He's clinking slightly as he walks, which may be related to the bulges in the cargo pockets of his shorts. Whether you've seen him around before or not, if you want to talk to him now's a perfect opportunity.
no subject
"That makes sense, actually, like using a creature's venom to make the antidote to it."
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His smile indicates a joke.
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"Yeah, a couple of my early tries didn't taste so great on top of not working. These ones... I wouldn't say they don't taste of anything, it's more like they taste of nothing. It's hard to describe. Dunno if that's just what invisibility tastes like or if this is gonna be the same for all potions."
The problem with the taste of the early ones may be related to the fact that nirnroot's first effect is Damage Health, aka it's poisonous.
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"Anyway, so long as you're not working with anything volatile, it's always a good idea to do your own taste-testing," he says. "If it is volatile... like, say... basilisk retinal fluid. Well... that's what interns are for, huh?
That was a joke. Hopefully.
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Rob both raises an eyebrow and smirks slightly. Is he taking that as a joke or amusing sociopathy? Who knows.
"If I do ever make any poisons... not sure how I'll test them, but I don't plan on jumping straight to taste-testing without checking on other routes."
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He seems satisfied with Rob's words, and he simply nods. Somehow, he doubts that Rob would appreciate a suggestion of acquiring fluffy test subjects.
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"Could be interesting, but more the kind of thing I'd rather read about than do the experiments for. Learning how to make the potions is pretty interesting though."