Zuko (
daughterofursa) wrote in
thebastion2014-11-02 10:33 pm
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Entry tags:
Day 246 [Open]
Who: Zuko and anyone
Open: Open!
When: Day 246
Where: Around the Bastion
What: Daily Zuko stuffs
Format: I'll match
Warnings: Honor
Zuko keeps herself pretty busy around the Bastion. She likes to get involved in whatever's going on--not because she's a social butterfly, as anyone who talks to her can figure out, but because she feels it's important. Even if there isn't anything special going on, she's unlikely ever to be found lazing around. Her typical mornings have developed a certain routine to them.
A) Pool
This is one of the closest things Zuko has to a hobby, and she still approaches it entirely too seriously. Well, aside from the fact that she has yet to obtain a swimsuit and is in fact swimming laps in pants and a halter top. She's not remarkably fast or doing any fancy strokes, but she can make quite a few laps before stopping to rest, unless someone wants to interrupt her.
B) Training Building
Somehow, Zuko seems to keep picking up students. At the moment, it's just Rin and Rob whom she trains with any regularity, and she makes herself available at the training building for part of the morning if they or anyone else is interest in practice.
Personally, she prefers to train out of doors, so until anyone shows up, she can be found outside the building running through firebending forms (sans any actual fire).
C) Lake
Around midday, Zuko picks up some food from the distillery and makes her way over to the lake. There, she sits down crosslegged to eat, tossing crumbs of her bread out to the turtle ducks. It's about as relaxed and leisurely as Zuko gets doing anything, and a good time to grab her before she sets some other task for herself.
Open: Open!
When: Day 246
Where: Around the Bastion
What: Daily Zuko stuffs
Format: I'll match
Warnings: Honor
Zuko keeps herself pretty busy around the Bastion. She likes to get involved in whatever's going on--not because she's a social butterfly, as anyone who talks to her can figure out, but because she feels it's important. Even if there isn't anything special going on, she's unlikely ever to be found lazing around. Her typical mornings have developed a certain routine to them.
A) Pool
This is one of the closest things Zuko has to a hobby, and she still approaches it entirely too seriously. Well, aside from the fact that she has yet to obtain a swimsuit and is in fact swimming laps in pants and a halter top. She's not remarkably fast or doing any fancy strokes, but she can make quite a few laps before stopping to rest, unless someone wants to interrupt her.
B) Training Building
Somehow, Zuko seems to keep picking up students. At the moment, it's just Rin and Rob whom she trains with any regularity, and she makes herself available at the training building for part of the morning if they or anyone else is interest in practice.
Personally, she prefers to train out of doors, so until anyone shows up, she can be found outside the building running through firebending forms (sans any actual fire).
C) Lake
Around midday, Zuko picks up some food from the distillery and makes her way over to the lake. There, she sits down crosslegged to eat, tossing crumbs of her bread out to the turtle ducks. It's about as relaxed and leisurely as Zuko gets doing anything, and a good time to grab her before she sets some other task for herself.
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"If you insist."
She's so hardcore!
He runs off and, after maybe ten minutes, he returns with the gloves dangling from his neck. He's already wrapped his fists so all he has to do is slip the gloves on and tightens the lacing.
Hitting them together, he seems to like the feel.
"Any sort of rules? Time limits?"
Or possibly a little nuts
Ippo did mention boxing was more of a sport, but what other rules do you really need?
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"Ready."
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She has speed on her side, but any blows she lands won't have the force Takamura is probably used to. Although most of her moves are adapted from firebending, her style is less aggressive and more reactive than when she's using her bending. She relies more on being able to use her opponent's actions against them.
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Giving a bit of a smirk, Takamura crouches as he sees Zuko going down until he's kneeling when the kick lands. The much sturdier position keeps him from being put on his back and he openly grins.
"Don't underestimate boxers." He then leans forward, attempting to throw an overhand right now that they're on the same level. Of course, not being on his feet means he can't give the punch the speed or power he usually could. It's also a big, easily telegraphed swing.
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His punch is a slower one, and it gives her time to shift her weight to the leg she extended for the kick, pulling her body out of the way. She straightens her stance in the same motion and tries for a downward strike with the side of her hand while he's still crouched.
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Rocking steadily to a silent rhythm, Takamura begins to advance towards Zuko.
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The moment he gets into range, his left fist snaps out with lightning quickness, Takamura aiming two quick jabs right for Zuko's chin.
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Also, apparently her way of dealing with the reach disadvantage is to use her legs instead. She kicks up with her right, though it might be something he can still block easily with his other hand.
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Not even being on both her feet when he plows into her, Takamura's definitely successful at destroying her balance. Zuko stumbles backwards, just barely managing not to fall over and certainly in no position to attack.
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For a moment, he considers aiming for her temple on the side of her head but he changes his mind and shifts the angle, going for her chin instead.
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She hits the ground with a grunt, but doesn't stay there. Her instincts tell her that an opponent isn't going to wait for her to get up. She shifts her weight onto her arms and whips both legs around to kick out more where she remembers Takamura being than seeing him. It should at least keep him back until she's back on her feet.
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This time, Zuko doesn't wait for him to come to her but presses the offensive. She anticipates him blocking her first punch, but she needs to close the distance and create an opening somewhere.
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Holding his ground, Takamura decides to go one for one with Zuko, letting her hit land while throwing one of his own to trade.
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Again, he's not making the attempt to block the kick. With a leg in the air, perhaps she won't be able to get away this time.
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Dashing forward with his arms in, he's ready to go in for the finish and swings low, aiming for Zuko's body.
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His follow-up catches her before she's regained her balance, and she goes down with an oof.
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