clockworknazi: (upandleft)
clockworknazi ([personal profile] clockworknazi) wrote in [community profile] thebastion2013-05-27 12:11 pm

Day 71 - Tinker, Tailor, Soldier, Spy.

Who: Alucard and a broken tin soldier, plus anyone else that happens by.
When: Day 71
Where: Out on the Skyway
What: A bit of flotsam and jetsam lying bent upon the rocks.
Format: Action
Warnings: None




[ A light wind ripples a black leather coat tail. In the distance it looks like nothing more important than a torn piece of fabric caught under a stone. Closer inspection reveals an excess of leather, some polished, some matte black, all of it high quality.

Sand is pooled all around the outline of a man encased in a skin-tight black body suit. A cap lies nearby, having rolled off the shiny metal head, its front adorned with a skull and eagle. The man's chest is covered by an ornate breastplate decorated in Baroque style etchings, a beautiful piece of art marred only by a hole over the left breast. Not far away, a piece matching the diameter of the empty space lies on the ground near a bladed tonfa-style weapon and a plain cross medallion on a strip of red and black fabric. The metal piece missing from the hole in the chest is a long, very complicated-looking mechanism. Pits and arms on the tarnished metal look very similar to a key.

Whatever the figure was, human is never the first assumption when laying eyes upon the expressionless mask. Large black glass goggles where there should be eyes, a metal grill in place of a mouth. No nose to speak of, no ears, just circular pits covered in brassy mesh.

The man is motionless with no sign of a pulse, no breathing, no heartbeat, no sound. An over-sized doll laying bent and broken in a pile of rocks, covered in sand and saturated with water. ]
superdrowningskills: (Hmm.)

[personal profile] superdrowningskills 2013-05-27 11:52 pm (UTC)(link)
[There are many things to be found out on the Skyway. Cast off bits and pieces from the remains of worlds torn asunder; relics of times never to return. Any that happen to still have a function are retrieved from the wreckage and brought back to the Bastion. Walking amongst them, Alucard can't help but feel as if he is one of those relics, just as the doll appears to be.

His eyes drift from the hole in its chest to the blade, and finally to the key. Rather like a key to wind a clock, he thinks; perhaps it is indeed a complicated clockwork construct constructed for battle. It is something, he is sure, was somewhat beyond the time he had last awoken in his own world, and yet something of an antique in the eyes of most of the other survivors. Still, sometimes antiques are as useful as anything new, and if he can negotiate with it, perhaps it could be a valuable find indeed.

The dhampire picks up the key and carefully winds the doll, prepared to dodge in case its initial reaction is not favorable.]
superdrowningskills: (Neutral)

[personal profile] superdrowningskills 2013-05-29 09:10 am (UTC)(link)
[It's somewhat fascinating to watch the mechanical soldier repair itself. The articulation is nothing unusual; things that aren't human do not have to precisely follow average human anatomical constraints. His interest only grows as it - he - displays more human-esque behavior. Perhaps this was intended by the soldier's creators, or perhaps he is possessed the same as so many of the not-so inanimate objects in his father's castle.

However, regardless of the reason, there is now a mechanical man seemingly as interested in the dhampire as he is in them, and that demands a response.]

...There are hostile creatures here. We would do well to move to a more secure location. I will explain along the way.

[With that, he turns and begins making his way back towards the Bastion.]
superdrowningskills: (Speak softly...)

[personal profile] superdrowningskills 2013-06-06 01:03 am (UTC)(link)
...From what what we have been told, those of us who have ended up here are the sole survivors of worlds that have been destroyed in an event known as the Calamity. It seems that even different versions of the same world are not immune to this. As far as we can confirm, this seems to be the truth of the matter.

[His eyes remain forward the entire time he speaks and his gait remains unchanged, save for a brief moment he pauses to scan his surroundings. Not strange in and of itself, save for if one pays close attention, it appears as if Alucard is also sniffing the air. The dhampire continues on when he's assured that there is no immediate danger.]

The survivors have built a small community in the one place we know of that monsters do not appear: the Bastion. If you have further questions, I am sure one of the others will be happy to answer when we reach it.