Rob Edwards (
dragonsorcsandwolves) wrote in
thebastion2015-05-18 12:19 pm
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Entry tags:
Day 311 | Open Broadcast
Who: Rob, anyone
Open: Open
When: Day 311
Where: Everywhere, then Colin's workshop
What: An invitation to learn how to make healing potions.
Format: Will match
Warnings: None?
[So remember that capability the amulets have to broadcast a message to every amulet in the Bastion at once? And remember this guy, who is probably near the bottom of everyone's list on who's most likely to ever use this function? Someone go check if Ibuki made some flying pigs or something, because Rob's making a broadcast here.]
Hey, uh, this is Rob. I've, uh. [A pause, then continuing in a way that's recognizable as someone reading from a script.] So I've been working on teaching myself alchemy using the plants and animals that Paarthurnax has brought in, and I've finally figured out how to make healing potions. I've been thinking that it would probably be a good idea for multiple people to be able to make them, just in case something happens to me or the healers, so I'm wondering if anyone would like to learn how to make them themselves. I wouldn't say it's particularly hard, it just takes some patience and attention to detail. If you're interested in me teaching you, come over to the workshop and bring something to take notes with if you think they'd be helpful.
[A relieved gasp for breath at the end is cut off when Rob ends the broadcast.]
[Sure enough, Rob can be found anxiously waiting outside the workshop. He nods when you walk up.]
You here for the, uh, for the learning about making potions?
Open: Open
When: Day 311
Where: Everywhere, then Colin's workshop
What: An invitation to learn how to make healing potions.
Format: Will match
Warnings: None?
[So remember that capability the amulets have to broadcast a message to every amulet in the Bastion at once? And remember this guy, who is probably near the bottom of everyone's list on who's most likely to ever use this function? Someone go check if Ibuki made some flying pigs or something, because Rob's making a broadcast here.]
Hey, uh, this is Rob. I've, uh. [A pause, then continuing in a way that's recognizable as someone reading from a script.] So I've been working on teaching myself alchemy using the plants and animals that Paarthurnax has brought in, and I've finally figured out how to make healing potions. I've been thinking that it would probably be a good idea for multiple people to be able to make them, just in case something happens to me or the healers, so I'm wondering if anyone would like to learn how to make them themselves. I wouldn't say it's particularly hard, it just takes some patience and attention to detail. If you're interested in me teaching you, come over to the workshop and bring something to take notes with if you think they'd be helpful.
[A relieved gasp for breath at the end is cut off when Rob ends the broadcast.]
[Sure enough, Rob can be found anxiously waiting outside the workshop. He nods when you walk up.]
You here for the, uh, for the learning about making potions?
no subject
Blue flowers...the mountain. [Wait, the mountain - are you sure you got that right?] Water. Wheat of the east.
T-together.
I understand.
[Ikuri, I don't think you do.]
no subject
More generally, the ingredients you use have to share a magical effect. In this case, blue mountain flower and wheat both share the effect "Restore Health", which means they'll make a healing potion. They also happen to share the effect "Fortify Health", which means that these healing potions will also allow the drinker to survive more damage for a short time after they drink it, which could be a nice bonus in an emergency. They each also have two other effects, but since none of those match the potion won't have those effects. Those other effects aren't very useful here anyways so it's not a big loss.
no subject
[...is that all she absorbed from that, or...?]
no subject
As long as they're the same kind of magic, yeah.
[...He's not sure if he's discovered someone with equal lack of fondness for conversation, someone who doesn't really understand what's being said, or both. Well, let's move on to the main goal
and see how well/badly this goes.]So, uh, I guess we can start with grinding up the ingredients? Uh, this is a mortar, and this is a pestle. You put the ingredient in the mortar and then grind it with the pestle like this...
[Because the mun doesn't know enough about this to write out a detailed description, let's summarize. Rob will walk Shooter through the processes, giving her plenty of opportunity to do each part herself. There's grinding the materials up, distilling water to mix with it (for completeness sake - he keeps jugs of distilled water around so he doesn't have to do this constantly, but he wants her to know how to do it herself if she has to), calcinating, distilling, and otherwise purifying and refining the ingredients and mixture. None of the steps are difficult to explain the basic concepts of, but the complexity comes from the details of how they're done. He may not be the Super High School Level Teacher, and he can easily go on tangents, but he's able to explain most things multiple ways if she's having trouble with an explanation and he's patient enough not to get frustrated at her if she takes time to get things right (he's more likely to get frustrated at himself and apologize for his inability to explain it better).
Something tells me that the above might not go as smoothly as with the previous two, but the mun doesn't understand the details of the alchemy process enough to go through this step by step and see where the problems arise, so a summary will have to suffice for the moment and we'll see whether Shooter can successfully end up with a potion.]
...not a detailed description, huh. |D (I know what you meant, though.)
[You'll have to do this quite a few times to get her to repeat the processes with any degree of accuracy. Unfortunately, she does seem to have a hard time retaining information...and when there are flubs in the process, she eventually gets frustrated herself, though she doesn't seem willing to direct blame at her teacher. If anything, her responses might lend the suggestion that she's upset with herself for not getting it.]
[She can make a potion, alright, but only when she's been guided through every step. At no point does she succeed in crafting one entirely on her own, though she comes close. The best she does is failing to remember two steps - and it does seem to be a memory thing. She grasps it for a while, and then seems to forget it somewhere along the way - and has to be taught again, almost as if you were going through it the first time.]
[What do you think, Rob?]
((Getting this mun to successfully BS the process will be far harder, I think. I daresay you know more than I do.))The Elder Scrolls games have very detailed lore and good wikis
But at long last Shooter has created a potion. With guidance along the way but a potion nonetheless. Rob takes a deep breath and releases it.]
It should be done. Do you wanna test it and make sure?
[How one tests a healing potion should be fairly obvious.]
:|b
[Perhaps it would be, but for once, she's waiting on the other person's word - you are instructing her, after all - rather than jumping to con herself.]
[after all they went through just to make this, they have to test it now, too...? what if it doesn't work? that'd be a morale-crusher - to have come so far only to make a dud.]no subject
Yeah. That way you know if you've made it right, so that next time you can just do the same things as this time and be confident that those'll work too.
[Though he's not so optimistic as to think she'll be able to make them consistently just yet. Again, attempt at a morale boost.
Rob's broad-shouldered and looks like he could cause some serious damage in a fight, but he hasn't displayed aggressive body language so far, nor does he carry himself like a fighter or remain alert for any danger in his surroundings. The way he reaches behind his back, draws his knife, and offers it to her pommel-first isn't done in the manner of someone who's even considering starting something, but how that set of actions will be interpreted in the current context remains to be seen.]
no subject
[...she tentatively takes it, keeping her eyes on Rob's. Mostly she's projecting a sort of wary disbelief; it seems she's followed the implications. "Do you not understand the danger? You grant me a weapon; you must realize that there may be consequences for announcing vulnerability like this."]
[Not that she seriously intends to follow through on that, but - Old World mentality, you know. This would be unheard-of back there.]
((With amusement, I note that if this'd happened a few IC days later, you would've gotten a much different response.))
no subject
I think it should work, but on the off chance that it doesn't I have some extra healing potions that'll heal the cut, so don't worry.
no subject
[If she tastes battle here, she doesn't know how likely she is to stop herself, even with the environment's peculiar effect in place. Speaking so easily of it, prompting her to strike...by her reckoning, it is unwise of both of you.]
[So, despite some inner protest, she's handing the knife back to Rob. And taking a couple steps back after that.]
[Headshake.]